DaVinci Resolve is a leading professional color grading solution used for digital intermediates (the digital color grading of film-acquired sources, to be printed back out to film…
Category: Fundamentals
About This Class Learn Unreal Engine 5 Lighting by doing! In this course, you will learn the fundamentals of Lighting in Unreal Engine 5 by lighting an…
You want to become a 3D artist but you don’t know where to start? This video course is for you. Everything you need to get started in…
Course Features: All videos have English subtitles available. Teaches all of the useful parts of Photoshop that you will most likely use 5 Case-Studies to demonstrate real-world…
In this Intro to ZBrush Series, Michael Pavlovich will give a comprehensive overview of the tools and interfaces to get anyone up and running with ZBrush.
How can you start 3D modeling in Blender 2.8? This tutorial course will take you through all the essential mesh modeling workflows and useful Blender tools. Included…
FX for Games with Fabio Silva : In this course, students learn the fundamental workflows and approaches for creating a wide range of dynamic effects for real-time…
Whether for film, video games, or digital feature animation, this class will focus on what it takes to create a compelling environment from the ground up. We…
What Will I Learn? Blender 2.8x fundamentals and principal modeling tools All the modeling workflow for videogames Optimization for videogames UV unwrapping for videogames Substance Painter fundamentals…
Compositing is an optimizational workflow for minimizing render iterations while maximizing your render output’s editability. It’s essentially the concept of separating your render into individual components that…
In this course we’ll tackle the 2D development aspects in Unity. We can use Unity to not only build 3d games but to build 2d games and…
If “Texturing” is like a paint’s color then “Shading” is like a paint’s finish: matte, semi-gloss, hi-gloss, etc. Shading is what makes an object appear metallic, transparent…