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ZBrush Modeling a Cartoon Character

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Release date:2020, February 20

Author:Ryan Kittleson

Skill level:Beginner

Language:English

Exercise files:Yes

Explore sculpting, painting, and posing a 3D cartoon character using ZBrush. Author Ryan Kittleson demonstrates how to set up reference images, build a character from primitive shapes, fuse the shapes into a smooth surface, refine the anatomy and design, and color the model. Plus, learn how to render the character with a pose for presentation.

Topics include:
Setting up reference images
Creating the basic body shape
Making the facial shapes
Refining the anatomy
Modeling cartoon props
Adding eyes and teeth
Merging the body parts
Retopologizing the model for posing
Texturing and posing the model

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6 Comments

  1. thank you so much. Can you upload this course: https://flippednormals.com/downloads/texturing-and-shading-realistic-skin/

  2. thanks you so much. CAn you upload this course: https://flippednormals.com/downloads/texturing-and-shading-realistic-skin/

  3. can you help me with this tutorial sir
    “VERTEXSCHOOL – STYLIZED CHARACTERS IN 3D”
    this website help me a lot

  4. man thanks for all the free course its help me a lot as student
    could you upload the rosedraws – mastercourse tutorial collection too :DDD

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