Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Vegetation and Plants for Games [CGMA, Jared Sobotta, Group Buy]


Release date:2023

Duration:23 h 59 m

Author:Jared Sobotta

Skill level:Beginner


Exercise files:Yes

Throughout this 6-week course, students will craft a concise vignette environment, placing a significant emphasis on the intricate creation of various flora and plants. The process will revolve around spotlighting a tree as the central element, crafting detailed bark textures, integrating these assets into the Unreal Development Kit, and ultimately assembling a polished, portfolio-ready scene. Lectures will showcase a diverse array of tools and workflows, encompassing Maya, SpeedTree, Zbrush, Substance Designer/Painter, and the Unreal Development Kit. The instructor will collaborate individually with each student to refine references and ideas, culminating in the creation of a robust vegetation toolkit tailored for constructing an impactful vignette environment. Lessons will delve into leveraging color, composition, and scale to achieve a harmonious visual aesthetic.

By the course’s conclusion, every student will possess an artistically appealing portfolio piece and a solid grounding essential for comprehending the modern foliage pipeline in video game creation. Over the duration of the course, students will acquire insights into the contemporary foliage creation process and develop problem-solving skills applicable to a myriad of foliage forms. Ultimately, students will emerge with a strong foundational knowledge transferable to current-generation video game production, a fully realized vignette environment for their portfolios, and an expandable foliage toolkit versatile enough for a wide array of future projects.​

You can find more details by following this link.

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest


      • How long does it take for the Owl person to actually reply? My patience with this entire initiative is running low. You pay mediafile vouchers with insane 15$ handling fees, whatever that means, and then have to wait for days on the whim of the admin of the website to reply. Please provide an apt answer instead of deleting the message.

  1. How do I download this course? Do I need to pay the price on the link or do I wait for it to be public? If I pay on the link do I get it instantly? Pls reply thank you

  2. It’s been 24 hours since contacting the admin on the site to top up my credits, already made the mediafile purchase. No answer, not even a tinge of acknowledgement that the message was seen.

Leave a Comment

Your email address will not be published. Required fields are marked *