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Making Game Music – For Complete Beginners by Michael Bridges

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Release date:2022, May

Duration:08 h 27 m

Author:Michael Bridges

Skill level:Beginner

Language:English

Exercise files:Yes

Are you interested in creating your own game soundtrack but worried about the complexity and cost? Look no further! With the free and open-source software LMMS, along with its free instruments and sounds, you can bring your games to life with music. This course will teach you how to make a captivating soundtrack for your game.

In this course, led by Michael, you will start from scratch, learning the LMMS interface and tools, and gradually progress to composing a rhythm track. Rhythm is a foundational aspect of music creation, and it provides an excellent starting point for experimenting, having fun, and learning some theory along the way.

Throughout the course, you will utilize musical frameworks to guide you in creating your music. Theory doesn’t have to be dry and boring; instead, you will immediately implement it as you learn something new during the course.

The topics covered in this course include:

  • Themes and variations: Discover how to create different variations of a musical theme to add depth and interest to your game soundtrack.
  • Expanding LMMS with multiple plugins: Learn how to enhance LMMS’s capabilities by incorporating various plugins and instruments into your compositions.
  • Creative dynamic and reactive music: Explore techniques for creating music that dynamically responds to the game’s events and enhances the player’s experience.
  • Modular music: Dive into the world of modular music, where you can craft musical soundscapes that seamlessly transition between different game states, such as exploration, battle, and ambient moments.

Now is the perfect time to learn the basics of composition and breathe life into your games through music. Enroll in this course and start creating captivating soundtracks for your games today.

Watch online or Download for Free

01 – Introduction To The Course
02 – Installing LMMS on Windows
03 – The Interface Overview
04 – How The Song Editor Works
05 – The Beat And Baseline Editor
06 – Managing Multiple Patterns
07 – Quick Tip Pattern Length and Loops
08 – Exporting Audio From LMMS
09 – The Sample Track
10 – Adding Instruments
11 – Extra Instruments SoundFonts SF2
12 – Virtual Studio Technology VST
13 – External Input Devices
14 – Section Wrap Up
15 – Section Introduction
16 – Reference Material
17 – Musical Structures
18 – Quick Tip Buffer Size
19 – Where To Start Rhythm
20 – Dynamics & The Piano Roll
21 – Adding Variation
22 – Back To Musical Structures
23 – Section Wrap Up
24 – Introduction Our Mutual Lexicon
25 – Back To The Piano Roll
26 – Tempo & Metronome
27 – Note length & Quantisation
28 – Metre Meter
29 – Notes & Pitch
30 – C Major Scale
31 – Relative Minor Scale A Minor
32 – Intervals
33 – Pentatonic Scale
34 – Two or More Notes Chords
35 – Arpeggios
36 – Keys and Chord Progressions
37 – Transposition
38 – Consonance and Dissonance
39 – Drones
40 – Melody
41 – Ostinatos Repeating Patterns
42 – Syncopation
43 – Section Wrap Up
44 – Introduction To The Iterative Approach
45 – Setting Yourself Goals
46 – Drone and Bass
47 – Simple Arpeggios
48 – A Basic Melody
49 – Adding Percussion
50 – Copying From Another Project
51 – Going Big With Layering
52 – ZynAddSubFX Instrument Effects
53 – The Arpeggiator
54 – Adding Complexity & Variation
55 – Arranging Your Piece
56 – Building Up and Hits
57 – Automation
58 – Section Wrap Up
59 – Section Introduction
60 – Deciding Common Links
61 – Chord Progression
62 – Scene 1 Explorer
63 – Scene 2 Battle
64 – Scene 3 Ambient
65 – Using The FX Channels
66 – Exporting Stems
67 – Section Wrap Up
68 – Extra Explorer Scene Creation
69 – Extra Battle Scene Creation
70 – Extra Ambient Scene Creation
[Udemy] Making Game Music – For Complete Beginners by Michael Bridges_Subtitles.7z


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1 Comments

  1. Strawberry, this course pleaseeeee❤️❤️ thank uuuu

    https://carlinacademy.gumroad.com/l/iaynt?layout=profile

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