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Make a 2D Idle Clicker Game – Unreal Engine 5 Blueprint by Pixel Helmet

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Release date:2023, December

Duration:12 h 03 m

Author:Pixel Helmet

Skill level:Beginner

Language:English

Exercise files:Yes

This course is designed to take you through the exciting realm of 2D game development using Unreal Engine 5.

In this comprehensive course, you’ll learn how to craft a 2D Idle Clicker game from scratch, reminiscent of popular titles like Clicker Heroes and Cookie Clicker. You’ll be guided through the entire process, covering project setup, game mechanics, and user interface creation—all achieved without delving into any code.

Ideal for beginners and aspiring game developers, this course ensures that you acquire the essential knowledge and tools to construct your paper 2D game through Unreal Engine 5 Blueprints. While it focuses on creating a clicker game, it also hones your skills for general 2D game development within Unreal Engine 5.

Hands-on experience with Unreal Engine 2D awaits you! Dive into easy-to-follow videos that introduce you to the basics of 2D game development. You’ll progress from foundational aspects to level and character design, immersive gameplay mechanics, and incorporating audio and visual effects.

This course covers a gamut of topics, including:

  • Crafting tile sets & tile maps.
  • Incorporating static and animated 2D assets.
  • Implementing mouse cursor interactions for enemy spawning, damage, and elimination.
  • Building an item shop with purchasable items.
  • Developing an auto-click feature for automated damage dealing.
  • Integrating multiple levels with seamless switching.
  • Displaying floating combat text.
  • Crafting 2D UI elements and world-spawned UI.
  • Incorporating UI tooltips.
  • Implementing an ascension mechanic for enhanced replayability and damage progression.
  • Adding visual and sound effects.

Why learn from me? I’m Moustafa Nafei, the director and developer of Farmtale on Steam, crafted entirely using Blueprints. With extensive experience in game development and teaching, having instructed over 30,000 students across platforms, I’ll guide you through best practices for optimized and game-ready performance.

This course caters to:

  • Individuals (novice or intermediate) keen on crafting a 2D Idle Clicker Game in Unreal Engine 5.
  • Those aspiring to master 2D game creation in Unreal Engine 5.
  • Seasoned game developers aiming to refine their skills.
  • Game designers and artists looking to venture into game programming.

Let’s get started with Lesson 1! Whether you’re new to game development or aiming to enhance your expertise, this course is tailored for your journey into Unreal Engine 5’s 2D game development realm.

Watch online or Download for Free
01. Introduction

02. Introduction
03. Downloading Unreal Engine 5
04. Creating a New Project
05. Unreal Engine 5 Overview

02. Environment Creation

01. Game Introduction
02. Creating a New Level
03. Importing the Environment Assets
04. Creating a Tile Set
05. Creating a Tile Map
06. Designing a Temporary Tile Map
07. Placing the Tile Map in the Level
08. Post Process Volume
09. Adjust the Project Settings

03. Player & Enemy Setup

01. Game Mode & Player Controller
02. Adding the Player Camera
03. Extracting the Enemy Sprites
04. Creating Flipbooks
05. Parent vs Child Blueprint Class
06. Finalizing the Enemy Class Setup
07. Applying the Player Camera as Default

04. Spawning Enemy

01. Creating the Enemy Spawn Point
02. Spawn Actor of Class
03. Blueprint Communication – Casting
04. Blueprint Communication – Interfaces
05. Getting the Spawn Point Values
06. Introduction to Structures
07. Level Info & Enemy Info Structures
08. Creating the Enemy Type Enum
09. Introduction to Data Tables
10. Level Info & Enemy Info Data Tables
11. Introduction to Libraries
12. Creating the Library Functions
13. Adding the Enemy Names
14. Spawning the Enemy

05. Damage & Death

01. Designing the Enemy Name UI
02. Adding a Custom Font
03. Adding the Enemy Name UI
04. Programming the Enemy Info UI
05. Applying Damage to Enemy
06. Calculating the Health
07. Designing the Health Bar
08. Adding the Health Bar
09. Updating the Health Bar
10. Enemy Hit Flipbook
11. Enemy Death
12. Incrementing the Level
13. Fixing the Enemy Death Animations
14. Clicking Hit VFX
15. Designing the Floating Text UI
16. Floating Text Animation
17. Spawning the Floating Text
18. Updating the Floating Text Display
19. Playing the Floating Text Animation

06. Round Timer

01. Designing the Timer UI
02. Displaying the Main UI
03. Setting the Round Timer
04. Updating the Main UI Timer
05. Restore Health on Timer End
06. Reset Timer on Enemy Death

07. Currency

01. Designing the Currency UI
02. Currency UI Animation
03. Amount Of Coins Variable
04. Add Coins Drop To Enemies
05. Update the Coins Display

08. Item Shop

01. Adding the Shop Scroll Box
02. Designing the Shop Item Card
03. Item Info Structure & Data Table
04. Creating the Shop Item Cards
05. Displaying the Shop Item Cards
06. Giving Each Item Card the Correct Info
07. Displaying the Correct Item Card Info
08. Changing the Buy Text Color
09. Checking If Player Has Enough Coins
10. Purchasing the Item
11. Updating the Amount Of Items Bought
12. Creating Item Spawn Points
13. Spawning the Bought Item
14. Spawning Logic
15. Spawning Logic – Intermediate
16. Spawning Logic – Advanced
17. Item Cost Structure & Data Table
18. Get Item Cost Function
19. Increasing Item Cost
20. Designing the Item Tooltip Widget
21. Updating the Tooltip Information
22. Displaying the Tooltip Widget

09. Auto Clicking

01. Automatically Applying Damage
02. Calculating the Total DPS
03. Applying Correct Amount of Damage
04. Fixing the Hit Effect

10. Level Display

01. Designing the Level Display
02. Designing the Level Card
03. Setting the Level
04. Unlocking the New Level
05. Setting the Current Level
06. Preventing Automatic Enemy Spawn
07. Adding Skull Icons to Bosses
08. Adding Icons to Shop Cards

11. Mouse Cursor

01. Adding the Mouse Cursor to the Shop
02. Adding the Mouse Cursor Spawn Point
03. Displaying the Damage Text Correctly
04. Upgrading the Mouse Cursor Damage
05. Designing the Mouse Cursor Widget
06. Adding the Mouse Click Input

12. Design & Effects

01. Designing the Final Map
02. Preparing the Sound Cues
03. Adding SFX to the UI
04. Adding SFX to the Enemy
05. Adding Music

13. Ascension

01. Designing the Ascension UI
02. Designing the Ascension Popup
03. Opening the Ascension Popup
04. Setting the Restart Game Event
05. Displaying Ascension at End Game
06. Creating the Ascension Structure
07. Adding the Ascension Multiplier
08. Displaying the Ascension Multiplier

14. Packaging

01. Cleaning the Project
02. Packaging the Game

[Udemy] Make a 2D Idle Clicker Game – Unreal Engine 5 Blueprint by Pixel Helmet.7z.rar

[Udemy] Make a 2D Idle Clicker Game – Unreal Engine 5 Blueprint by Pixel Helmet_Subtitles.7z


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3 Comments

  1. i upload this course [Make a 2D Idle Clicker Game – Unreal Engine 5 Blueprint] on mega but i didn’t get premium on mediafile please help
    account username is al###

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