How To Make A Flexible Inventory System In Unreal Engine by Unreal University
Release date:2024, August
Duration:06 h 15 m
Author:Unreal University
Skill level:Beginner
Language:English
Exercise files:Yes
Learn how to create a dynamic and modular inventory system for your RPG game! Whether you’re a beginner or intermediate developer, this course will guide you through building an inventory system that’s both flexible and efficient.
Course Overview
From concept to implementation, this course will walk you through every step of creating a robust RPG inventory system that can elevate your game to new heights.
You’ll start by mastering the core concepts of UI design, learning how to create visually appealing interfaces that enhance player immersion. With Unreal Engine’s powerful tools, you’ll build a structured inventory UI that makes navigation easy for players.
Next, we’ll explore advanced gameplay mechanics, allowing you to implement dynamic item interactions, including drag-and-drop functionality for seamless inventory management. You’ll also learn how to use scriptable objects to give your inventory system flexible data management capabilities.
Finally, we’ll cover equipping and managing weapons, armor, and items, using a comprehensive equipping system that ensures ease of use.
What’s Inside
Course Modules:
- Introduction
- Item Interaction
- Money System
- Creating an Inventory
- Adding Items to the Inventory
- Drag-and-Drop System
- Armor & Equipment System
- Consumables
- Dropping Items
- Tooltips
- Chest System
- Weight System
- Sorting Items by Category
- Save System