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Functional Vehicle Design in 3D Coat by Anton Tenitsky

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Release date:2020, June

Duration:08 h 23 m

Author:Anton Tenitsky

Skill level:Beginner

Language:English

Exercise files:Yes

In this comprehensive tutorial, you will delve into the intricacies of constructing a realistic and visually compelling vehicle using the diverse array of modeling and sculpting tools offered by 3D Coat. Designed for intermediate to advanced users, this tutorial serves as a hands-on guide to enhance your proficiency in vehicle design within the 3D Coat environment.

If you are relatively new to 3D Coat, it is recommended that you first explore the “Designing Massive Mech” tutorial, the predecessor to this course. This foundational tutorial will equip you with the essential skills and knowledge needed to seamlessly transition into the complexities of vehicle construction.

One of the standout features of 3D Coat is its unparalleled ability to facilitate rapid iteration on your designs, empowering you to refine and elevate your skills as a designer. The toolset within 3D Coat allows for dynamic experimentation, fostering a creative environment where your ideas can evolve and improve iteratively.

Throughout the tutorial, you will be guided through the step-by-step process of crafting the vehicle’s main frame. Additionally, you will learn to create a myriad of intricate details, including tires, radiators, motors, suspension systems, antennas, and more. This holistic approach ensures that you gain a comprehensive understanding of the entire vehicle design process, from the foundational structure to the intricate components that bring it to life.

By the end of this tutorial, you will not only have a fully realized and believable 3D model of a vehicle but also a heightened proficiency in utilizing the advanced features of 3D Coat. Whether you aspire to enhance your portfolio, pursue a career in 3D modeling and design, or simply want to expand your skill set, this tutorial offers an immersive and valuable learning experience for those seeking to master the art of crafting realistic 3D vehicles.

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[Udemy] Functional Vehicle Design in 3D Coat by Anton Tenitsky
Chapter_1-Part_1

01. Introduction
02. Interface Essentials
03. Starting with a Mannequin
04. Timelapse Mannequin Posing
05. Mannequin Optimization
06. Primitives Tool For Wheels
07. Support Beam Sphere Tool
08. Shock Absorber Sculpt
09. Disk and Breaking Pads
10. Timelapse Suspension Detailing
11. Radial Symmetry
12. Suspension Overview Before Detailing
13. Timelapse Suspension Detailing
14. Timelapse Suspension Detailing
15. Suspension Detailing Overview
16. Wheel Disc
17. Timelapse Wheel Disc
18. Suspension Proxy For Optimization
19. Getting Tyre Ready For Detalization
20. Tyre Vox Hide Design
21. Tyre Symmetry Copy
22. Rear Suspension Configuration
23. Rear Suspension Drive Shaft
24. Seats Voxel Block Out
25. Seats Polygons
26. Timelapse Steering Wheel
27. Steering Wheel Explanation
28. Car Frame Sphere Tool
29. Car Body Volume
30. Car Frame Sphere Tool on Body
31. Car Frame Curve Tool On Body
32. Timelapse Car Frame
33. Car Frame Quick Overview
34. Material Assignment

Chapter_2-Part_2

35. Adding Engine and Battery
36. Front Block
37. Panel Retopo
38. Timelapse Screw Ports Creating and Placing
39. Making Clamp
40. 6
41. 7
42. 8
43. 9
44. 10
45. 11
46. 12
47. 13
48. 14
49. 15
50. 16
51. 17
52. 18
53. 19
54. 20
55. 21
56. 22
57. 23
58. 24
59. 25
60. 26
61. 27
62. 28
63. 29
64. 30
65. 31
66. 32
67. 33

Chapter_3-Part_3

68. Exporting OBJ from 3D Coat.mp4
69. Importing to Keyshot
70. Assigning Materials by Suffix in Keyshot
71. Assigning Labels in Keyshot
72. Gradient Label
73. Logo Label Placement and Depth
74. Tri Planar Wheel Labels
75. Seat Labels
76. Labels Overview
77. Creating Tyre Texture in 3D Coat Modeling
78. Creating Tyre Texture in 3D Coat Baking
79. Keyshot Lighting and Rendering
80. Renders Quick Overview
81. Render Postwork in Photoshop
82. Final Thoughts

[Udemy] Functional Vehicle Design in 3D Coat by Anton Tenitsky_Subtitles.7z


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