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Drawing and Sketching for Designers (and Everyone Else!) by Chad Neuman, Ph.D. & Jonathan Simon, BFA, MFA

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Release date:2023, August

Duration:10 h 29 m

Author:Chad Neuman, Ph.D. & Jonathan Simon, BFA, MFA

Skill level:Beginner

Language:English

Exercise files:Yes

Learn to Draw for Design: Enhance Your Visual Communication Skills

Would you like to effectively communicate your ideas visually? Would you like to learn how to draw compelling and aesthetically pleasing designs, including products, scenes, and various objects?

Course Overview

In this course, you’ll build a strong foundation in drawing to enhance your skills in graphic design and other creative fields. Perfect for anyone eager to learn visual communication and drawing techniques, this course will guide you through essential practices used by top design agencies and art institutions.

What You Will Learn

Introduction to Drawing for Design:

  • Understand the importance of drawing in the design process.
  • Learn about materials and how drawing can benefit designers.

Mark Making Exercises:

  • Explore various mark-making techniques to enhance your drawing and design skills.

Gesture Drawing:

  • Capture the essence of objects and scenes through quick, gestural drawing methods. Practice drawing organic objects, video game controllers, cameras, and more.

Drawing Basic Shapes Effectively:

  • Master the drawing of basic shapes, which are fundamental for creating line and structural drawings.

Structural Drawing:

  • Learn to draw basic structures like spheres, cones, cubes, and cylinders.
  • Apply these skills to draw structure-based objects such as vases.

Drawing Structure-Based Products:

  • Use your knowledge to draw products like tennis balls (sphere-based), funnels (cone-based), makeup applicators (cylinder-based), and GameCube consoles (cube-based).

Value, Lighting, and Shading:

  • Add depth and form to your drawings by incorporating lighting sources, highlights, and shadows.

Composition in Drawing:

  • Apply effective composition techniques, such as the rule of thirds and focal points, in your drawings and logo designs.

Product Sketches:

  • Combine structural drawing and value practices to create product sketches, including still life and power drills.

Drawing the Head and Face Fundamentals:

  • Learn the basics of drawing facial proportions for instances where drawing people is necessary in your designs.

Drawing in Perspective:

  • Master one-point and two-point perspective techniques to draw cubes, cylinders, and interior spaces accurately.
About the Instructor

Jonathan Simon is a fine artist, illustrator, and university professor with a B.F.A. in illustration from Memphis College of Art and an M.F.A. in painting from the New York Academy of Art. With over 26 years of experience as a studio artist, Jonathan has held faculty positions at various colleges, teaching intermediate- to advanced-level drawing, figure drawing, painting, and illustration classes. He believes in proven methods, materials, and approaches to art education.

Why Enroll?
  • Expert Instruction: Learn from Jonathan Simon’s extensive experience and proven teaching methods.
  • Comprehensive Curriculum: Cover all essential drawing techniques to enhance your design skills.
  • Practical Applications: Apply what you learn to various design projects, from logos to product sketches.
Join Today

Enroll in this course and start your journey to mastering the art of drawing for design. Whether you’re a beginner or looking to refine your skills, this course will provide you with the knowledge and practice you need to excel.

Watch online or Download for Free
[Udemy] Drawing and Sketching for Designers (and Everyone Else!) by Chad Neuman, Ph.D. & Jonathan Simon, BFA, MFA
01 Introduction to Drawing and Sketching for Designers

01 Course Overview
02 Materials Part 1 Pencils and Sharpeners
03 Materials Part 2 Erasing Tools
04 Materials Part 3 Charcoal, Conté, and Paper
06 How Drawing Can Benefit You
07 Tips for Taking Photos of Drawings for Critique Group
09 Drawing for Designers Book Overview

02 Mark Making Methods and Exercises

01 Section Introduction Mark Making Exercises
02 Fundamentals of Line in Drawing
03 Mark Making Basics with Pencils and Erasers
04 Mark Making Exercises Part 1
05 Mark Making Exercises Part 2
06 Mark Making Exercises Part 3
07 Mark Making Exercises Part 4
08 Mark Making Exercises Part 5
09 Mark Making Exercises Part 6

03 Gesture Drawing

01 Section Introduction Gesture Drawing
02 Gesture Drawing Exercise 1 Organic Object
03 Gesture Drawing Exercise 2 Video Game Controller
04 Gesture Drawing Exercise 3 Holga Camera
05 Gesture Drawing Exercise 4 Paintbrush

04 Methods for Drawing Basic Shapes Effectively

01 Section Introduction Drawing Basic Shapes
02 Drawing Parallel and Perpendicular Lines for Square Shapes
03 Various Ways to Draw a Circle
04 Drawing Triangles
05 Drawing Rectangles and Angled Shapes
06 Drawing an Octagon and More
07 Combining Shapes in Drawings

05 Structural Drawing

01 Section Introduction Structural Drawing
02 Structural Drawing Drawing a Sphere
03 Structural Drawing Drawing a Cone
04 Structural Drawing Drawing a Cube Method 1
05 Structural Drawing Drawing a Cube Method 2
06 Structural Drawing Drawing a Cylinder Part 1
07 Structural Drawing Drawing a Cylinder Part 2 – Ellipse Exercises for Cylinders
08 Structural Drawing Drawing a Cylinder Part 3 – Angled Cylinders
09 Structural Drawing Drawing a Cylinder Part 4 – Cylinder-Based Object Exercises
10 Structural Drawing Drawing a Cylinder Part 5 – Sideways Cylinders
11 Structural Drawing Drawing a Cylinder-Based Vase Method 1
12 Structural Drawing Drawing a Cylinder-Based Vase Method 2

06 Drawing Structure-Based Products

01 Section Introduction Drawing Structure-Based Products
02 Drawing a Sphere-Based Product Tennis Ball
03 Drawing a Cone-Based Product Funnel
04 Drawing a Cylinder-Based Product Makeup Part 1
05 Drawing a Cylinder-Based Product Makeup Part 2
06 Drawing a Cube-Based Product GameCube Console Part 1
07 Drawing a Cube-Based Product GameCube Console Part 2

07 Value, Lighting, and Shading

01 Section Introduction Value, Lighting, and Shading
02 Introduction to Value in Drawing
03 Lighting and Shading a Sphere
04 Lighting and Shading a Cone
05 Shading and Lighting a Cylinder
06 Lighting and Shading a Cube

08 Composition in Drawing and Logo Design

01 Section Introduction Composition
02 Composition Exercises Part 1 The Rule of Thirds
03 Composition Exercises Part 2 Focal Point
04 Composition Exercises Part 3 Using a Grid
05 Composition Exercises Part 4 The Golden Ratio
06 Composition Exercises Part 5 Using Scale
07 Composition Exercises Part 6 Overlapping Elements
08 Composition Exercises Part 7 Drawing a Symmetrical Logo
09 Composition Exercises Part 8 Drawing an Asymmetrical Logo
10 Composition Exercises Part 9 Drawing a Radial Logo
11 Composition Exercises Part 10 Drawing a Rotational Logo
12 Composition Exercises Part 11 Formal Subdivision
13 Composition Exercises Part 12 Informal Subdivision
14 Composition Exercises Part 13 – Directional Lines
15 Composition Exercises Part 14 – Perspective Exercises

09 Product Sketching

01 Section Introduction Product Sketching
02 Product Sketch 1 Drawing a Drill Part 1
03 Product Sketch 1 Drawing a Drill Part 2
04 Product Sketch 1 Drawing a Drill Part 3
05 Product Sketch 1 Drawing a Drill Part 4
06 Product Sketch 2 Drawing a Still Life of an Olive Oil Bottle and Banana Part 1
07 Product Sketch 2 Drawing a Still Life of an Olive Oil Bottle and Banana Part 2
08 Product Sketch 2 Drawing a Still Life of an Olive Oil Bottle and Banana Part 3

10 Drawing the Head and Face Fundamentals

01 Section Introduction Drawing the Head and Face Fundamentals
02 Drawing the Face and Head Fundamentals Part 1
03 Drawing the Face and Head Fundamentals Part 2
04 Drawing the Face and Head Fundamentals Part 3
05 Drawing the Face and Head Fundamentals Part 4

11 Drawing in Perspective

01 Section Introduction Drawing in Perspective
02 Drawing a Cube in Perspective Part 1 Birds-Eye View
03 Drawing a Cube in Perspective Part 2 Eye Level View
04 Drawing a Cube in Perspective Part 3 Worms-Eye View
05 Drawing a Cube in Perspective Part 4 Turned Cube
06 Drawing a Sideways Cylinder in Perspective
07 Drawing a Sideways Cylinder in One-Point Perspective
08 Drawing an Interior Room in One-Point Perspective

12 Course Conclusion

01 Course Conclusion

[Udemy] Drawing and Sketching for Designers (and Everyone Else!) by Chad Neuman, Ph.D. & Jonathan Simon, BFA, MFA.7z

[Udemy] Drawing and Sketching for Designers (and Everyone Else!) by Chad Neuman, Ph.D. & Jonathan Simon, BFA, MFA_Subtitles.7z


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