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Complete Blender Creator by Rick Davidson & Grant Abbitt (GameDev.tv)

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Release date:2023, August

Duration:02 h 22 m

Author:GameDev.tv

Skill level:Beginner

Language:English

Exercise files:Yes

This course is in the process of being wholly remastered in Blender 3.2. The new and original content is in this course; once the remaster is complete, students can access the original 2.8 content in a separate archive course.

Blender is a fantastic platform that enables you to make AAA-quality models that can be exported to any game engine, 3D printer, or other software. Here are some reasons you want to learn Blender with this online tutorial…

  • Create assets for video games.
  • Make unique 3D printed gifts.
  • Design your dream house, car, etc
  • Express yourself through 3D artwork.

Learn how to create 3D Models and Assets for games using Blender, the free-to-use 3D production suite. We start super simple, so you’ll be okay with little or no experience. With our online tutorials, you’ll be amazed at what you can achieve.

The GameDevtv team has created some of the world’s most popular online game development training courses. Hundreds of thousands of students have enjoyed this Blender course, and with more than 30,000 5-star reviews, it is consistently ranked the #1 Blender course on Udemy in rating and popularity.

The course is project-based, so you will immediately apply your new skills to accurate 3D models. All the project files and additional references and resources will be included – you’ll never get stuck. There are talking-head videos, powerful diagrams, quality screencasts, and more.

You will follow this process for each of the models you build; you will follow this process…

  • Be challenged to build the entire model yourself.
  • Be shown step-by-step how to build it.
  • Apply your knowledge regularly.

Have a more specific focus? Check out our other Blender courses, which focus on characters and environments. Want to bring your models to life in a video game engine? Check out our Complete Unity Developer 3D course. Look for our green leaf logo – a sign of passion & quality.

You will get full lifetime access for a single one-off fee. The creators are qualified and experienced with modeling and coding, so they can explain complex concepts clearly and entertain along the way. By the end of the course, you’ll be very confident in the basics of 3D modeling and rendering and hungry to learn more.

Watch online or Download for Free
01 – Introduction & Setup – New Blender 3.2 Content

002 Section Intro – Introduction To Blender
003 Downloading Blender
004 Community & Support
005 Moving Around the Scene
006 Adding Objects
007 Viewport & Rendering
008 Material Colours
009 Material Reflections
010 Lighting
011 Editing Objects
012 Simple Houses
013 Making a Lighthouse
014 Making the Rocky Base
015 The Decimate Modifier
016 Snapping
017 Linked Duplicates
018 Material Slots
019 Lighthouse Materials
020 Lighting & Atmosphere
021 Wrap Up – Introduction To Blender

02 – Modular Dungeon – New Blender 3.2 Content

001 Section Intro – Modular Dungeon
002 Creating A Barrel
003 Creating A Crate
004 Creating A Pillar
005 Pillar Details – Bevel
006 Pillar Details – Knife & Bisect
007 Adding Materials
008 Making Walls
009 Mirroring the Walls
010 Completing the Walls
011 Creating the Door Surround
012 Cutting the Door Opening
013 Shading the Walls
014 Creating the Floor Modules
015 Creating the Torch
016 Lighting the Dungeon
017 Building the Dungeon
018 Wrap Up – Modular Dungeons

03 – Low-Poly Dinosaur – – New Blender 3.2 Content

001 Section Intro – Low Poly Dinosaur
002 Inserting Background Images
003 The Dinosaur Body
004 Dino Curves
005 Dino Legs
006 Dino claws
007 Dino Face
008 The Landscape
009 Trees, Lights & Colours
010 Intro to Nodes
011 The Mountains
012 The Finishing touches
013 Wrap Up – Low Poly Dinosaur

04 – UV Mapping – New Blender 3.2 Content

001 Section Intro – UV Mapping
002 Basic UV Mapping
003 UV Islands & Seams
004 Wooden Barrels UV’s
005 Lots of Barrels
006 Plane Reference Images
007 Building The Plane Body
008 Building the Wings
009 Completing the plane model
010 Unwrapping the plane
011 Texturing the wings
012 Texturing the Body
013 Preparing for Animation
014 Animating The Plane
015 Scene and Animation Adjustments
016 Lighting and HDRI’s
017 Rendering Animations
018 Wrap Up – UV Mapping

05 – Rigging & Animation – New Blender 3.2 Content

001 Section Intro – Rigging & Animation
002 Basic Animation
003 The Record Button
004 The Graph Editor
005 Bone Basics
006 Animating Bones
007 Subdivision Surface Modelling
008 The Modifier Stack
009 Blob Man
010 Rig Ready Meshes
011 Building the Armature
012 IK & Parenting
013 Weight Painting
014 Animating the Walk Cycle
015 Animated Textures
016 Wrap Up – Animation & Rigging

06 – Sculpting a Cartoon Head – New Blender 3.2 Content

001 Section Intro – Sculpting a Head
002 Base Shape
003 The Eyes
004 The Ears
005 References
006 Details Lvl 1
007 Refining the Sculpt
008 Horns & Masking
009 Adding Character
010 Painting the Sculpt
011 Finishing Touches
012 Lighting Characters
013 Wrap Up – Sculpting a Head

[Udemy] Complete Blender Creator by Rick Davidson & Grant Abbitt (GameDev.tv).7z.rar

[Udemy] Complete Blender Creator by Rick Davidson & Grant Abbitt (GameDev.tv)_Subtitles.7z


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