The Unreal Masterclass by Unreal Sensei
Release date:2022
Author:Unreal Masterclass
Skill level:Beginner
Language:English
Exercise files:Yes
Start learning Unreal Engine 5 right now. Tutorials created for Game Designers, Filmmakers, Virtual Producers, and Architectural Visualizers
01
01-01.Introduction
01-02.UE5 vs UE4 Changes
02
02-01.Project Introduction and Setupts
02-02.Line Tracing
02-03.Vectors and Direction!
02-04.Creating a Blueprint Class
02-05.Use Functions to Save Time!
02-06.Casting so Different Blueprints can Communicate
02-07.Control Materials with Blueprints
02-08.Inheritance – Parents and Children
02-09.Encapsulation
02-10.Interactive Block – Adding New Event
02-11.Chest Animation
02-12.Polymorphism – Many Forms!
02-13.Finishing Touches
02-14.Summary and Finished Project Download
03
03-01.Using Quixel Bridge to Get Megascan Assets
03-02.Modular Design
03-03.Grouping and Attaching Objects
03-04.Nanite!
03-05.Cliff Town Setup and Light Blockers
03-06.Kitbashing with Nanite
03-07.Packed Level Instance
03-08.Scaling and Preview Mesh
03-09.Cliff Town Part 01
03-10.Cliff Town Part 02
03-11.Organize Your World with Layers and Sub-Levels
03-12.Cliff Town Night Lights!
03-13.Night Lights Part 02
03-14.Converting UE4 Environments to UE5
04
04-01.Intro to Materials
04-02.Texture Adjustments
04-03.Unreals Default Textures and References
04-04.Simple Master Material
04-05.Material Functions
04-06.Quixel Materials
04-07.Layering with Linear Interpolate
04-08.Material Attributes
04-09.Decals!
04-10.Vertex Blending Part 01 – Introduction
04-11.Vertex Blending Part 02 – Creating the Material
04-12.Vertex Blending Part 03 – Quixels Material
05
05-01.Introduction to Sequencer
05-02.Bouncing Ball Animation
05-03.Animate Everything!
05-04.Camera Shots Part 01
05-05.Camera Shots Part 02
05-06.Rendering and Movie Que
05-07.Cannon Animation Project
06
06-01.Intro to Modeling Tools
06-02.Basic Model Editing
06-03.Polygroups!
06-04.Modeling Tools Overview
06-05.UV Unwrapping
06-06.Displacement and Triplanar Projection
06-07.Mug! Example Project
07
07-01.Intro to Niagara Systems and Emitters
07-02.Creating a Basic Particle
07-03.Particle Materials
07-04.Flipbooks Fire and Smoke
07-05.Niagara Blueprints and Modules
08
08-01.Modularity with Functions
08-02.Modularity Part 02
09
09-01.Basic Landscape Material
09-02.Specular Changes
09-03.Repetition and Distance Blend
09-04.Distance Blend 02
09-05.Macro and Distance Variation
09-06.Distance Variation Blend
09-07.Landscape From Height Map
09-08.Landscape Material Maps
10
10-01.World Position Height Material
10-02.Height Material Part 02
10-03.AutoMaterial Slope Blending
10-04.AutoMaterial Normal
10-05.Extra AutoMaterial Blend!
11
11-01-01.Chapter Introduction
11-01-02.Game Dev Unlocked 50Off Discount
11-01-03.Temple of Light Walkthrough
11-02-01.Intro to Gameplay Prototyping
11-02-02.Project Setup
11-02-03.Pickup Objects Part 01
11-02-04.Pickup Objects Part 02
11-02-05.Pickup Objects Part 03
11-02-06.Laser Part 01 Setup
11-02-07.Laser Part 02 For Loops and Repetition
11-02-08.Laser Part 03 Reflective Objects
11-02-09.Laser Part 04 Laser Mesh
11-02-10.Laser Part 05 Laser Mesh Arrays!
11-02-11.Laser Part 06 Functions and Organization
11-02-12.Opening and Closing Doors
11-02-13.Rotating Doors and Direction
11-02-14.Floor Button
11-02-15.Interface Communication
11-02-16.Laser Goal
11-02-17.Cable Visualization
11-02-18.Transparent Walls
11-02-19.Mesh Disintegration
11-02-20.Spin Wall Physics Fix
11-02-21.Final Prototype Project
11-03-01.Intro to Block Out Levels
11-03-02.Intro to SubLevels
11-03-03.Level Streaming
11-03-04.Block Out Setup
11-03-05.Block Out Part 01
11-03-06.Block Out Part 02
11-03-07.Block Out Part 03
11-03-08.Block Out Part 04
11-03-09.Block Out Part 05
11-03-10.Main Menu
11-03-11.Escape Menu
11-03-12.Save Game
11-03-13.Checkpoint System
11-03-14.Laser Particles
11-04-01.Intro to Environment Design
11-04-02.World Building
11-04-03.Blueprint Meshes
11-04-04.Environment Part 01
11-04-05.Environment Part 02
11-04-06. Environment Part 03
11-04-07.Breakup Level Streaming
11-04-08.Environment Polish
11-05-01.Finish Introduction
11-05-02.Sound Part 01
11-05-03.Sound Part 02
11-05-04.Ending Part 01
11-05-05.Ending Part 02
11-05-06.Main Menu
11-05-07.Start Screen
11-05-08.Packaging and Sharing!
12
12-01.Unreal Engine 5 Auto Landscape Material
12-02.Blender 01 – Importing Materials and Objects
12-03.Blender 02 – Quick Export Plugin and Environments
[UnrealMasterclass] The Unreal Masterclass by Unreal Sensei.7z
[UnrealMasterclass] The Unreal Masterclass by Unreal Sensei_Subtitles.7z
please, post the Howard Wimhurst’s courses
Is this the complete contents?
https://istebrak.gumroad.com/l/vwhsc can we get this?
Developing an Interactive Menu in Unreal Engine 5
Please add this is legendary gui controller course
please update please
Update please
A few video are at an extremely low res and practically unwatchable. Can you please upload the 1080p version for those (like the rest of the course)? Thank you 🙂
Chapter 9
9-2.Specular Changes [360p]
9-8.Landscape Material Maps [720p]
Chapter 10
10-1.World Position Height Material [360p]
Chapter 11
11-2-6.Laser Part 1 Setup [360p]
11-4-8.Environment Polish [540p]
11-5-4.Ending Part 1 [540p]