What Will I Learn? Be able to paint dozens of different materials and textures Be able to paint various lighting situations Be able to paint various subjects…
Tag: materials
What You’ll Learn In The Course Working with ZBrush’s Brush System Using Dynamesh, ZRemesher, Extraction, Panelloops and more. How to make the most of ZModeler to create…
What Will I Learn? Once you complete the course, you will be able to use Substance Painter confidently, and tetxure your models to a standard that is…
Learn how to create beautiful residential interiors with custom materials built in 3ds Max, Substance Designer, and V-Ray. This training course is part three of instructor George…
*NEW* Added Much Awaited Challenges and Solutions that will help students build upon their skills that may help them find employment in roles with titles such as…
Feedback is extremely important in any game, to provide for the player, the information they need to be successful. Visual feedback through particle systems can provide that…
MM44 is my current personal project. The idea is to turn into 3D image a Benoit Godde concept. With this project I’ll try to improve my hard…
X-Particles 4 is a stellar addition to Cinema 4D, allowing artists to quickly and easily create finely rendered fluid simulations, dynamics, and collisions. This course gets you…
Looking to work smarter with ZBrush? In this weekly series, Emmanuel Henri digs into this popular digital sculpting tool, helping you enhance your ZBrush skill set, one…
In this project based series, you’ll learn about the powerful new Fields system in CINEMA 4D R20 and learn how to be able to utilize them alongside…
In this series, take an in-depth look on how to use Octane Renderer with Cinema 4D.
Toni will demonstrate the techniques and workflows used in making his 3D environments and illustrations. He will explain the entire process from the initial idea to the…