This course, taught by Amid Rajabi, covers the look development process for a realistic car using V-Ray Next for Maya, the latest version of V-Ray from the…
Tag: lighting
First of all you need to have some basic knowledge in Photoshop CC. This course starts with a look at how artists (of all kinds) put color…
If you want to master fabric and make your color in a natural way, than it’s for you! This course is perfect for photographers and retouchers looking…
Our dear visitors and friens it’s a new exclusive stuff for you! Course wonβt bore you with lengthy fundamentals sections. You will only learn essential information as…
Course Description Part 1 of 4. Yekaterina Bourykina is a master of hand painting stylized textures for games. In this four part series she demonstrates her approach…
INTRODUCTION Hello there fellow artist! My name is Thiago Klafke and I’m a senior environment artist in the games industry. II started on this path long ago,…
A non-technical, un-scientific and personal comparison of Blender Cycles, Eevee and Octane! We’re looking at lighting/rendering a large interior space in a concept design workflow. A small…
A three hour long video taking you through my thought process on applying color, light, and mood to a painting. Comes with a three hour video with…
This course will demonstrate a practical approach to in-game/real-time lighting within the context of a production pipeline. We will be working in Unreal Engine, as it is…
βThe Ningyoβ is an award-winning, 30-minute movie that will soon make its way to the big screen as a feature film. In this workshop, VFX Artist and…
Applied Houdini is a production quality oriented series created by Steven Knipping, currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm’s Industrial Light &…
Learn how to create cinematic quality portfolio renders in Unreal Engine 4.