Learn to create a moody sci-fi interior/exterior scene. We explore different lighting scenarios, a variety to surfaces and materials to help push your scenes further. Bonus: a…
Tag: Jan Urschel
3D can be very technical and feel sterile. Let’s make the process more intuitive, creative and fun! Learn how to sketch architecture and environments directly in realtime…
Lets look at the masters of cinema to turn our clean, realistic 3D set into a cinematic one in Blender. We take it apart, destroy it, light…
No doubt you had learned already many trikcs in Blender, but this is a deadline. So it’s not only about making from the scratch but a finishing…
A non-technical, un-scientific and personal comparison of Blender Cycles, Eevee and Octane! We’re looking at lighting/rendering a large interior space in a concept design workflow. A small…
We’re back in the city … more procedural than ever. Using the power of procedural modifiers, shaders and particles we create epic cityscapes. What topics are covered?…
My new tutorial is out now! Weather Effects in Blender. Particles. Modifiers. Simulations. Proceduralism (is that a word?). Umbrellas! Denoising! Get it here!
Procedural landscapes. No modeling, no image textures, no plugins. Just Blender. We will create three different kinds of realistic landscapes with just the shading editor and the…
We’ll be going back to the megacity but this time on the ground. Digging deep into the Blade Runner bag of tricks we’re looking at the design…