In this, the second part of Animation Production, you will prepare the scene for animation. You will rig the mech character and animate it flying into the…
Tag: blender
About This Class In this course you will learn all about the rigid body simulation in Blender. The rigid body simulation allows you to add physics to…
Learn all about the Soft Body Physics Simulation in Blender! What Will I Learn? The student will be able to use the soft body simulation efficiently. The…
To bring your characters to life and get amazing results, one must learn texturing and rendering. Skin can be a complicated thing to do, in this course…
The Ultimate Guide to Dynamic Topology Sculpting in Blender What Will I Learn? How to use all sculpting tools and brushes in Blender How to sculpt creatures…
About This Class By the end of this course you will have learned the ins and outs of using Blender’s subdivision surface modifier to create highly detailed…
Design & Create Architectural Animations in Blender – 3D Graphics in Blender – Full project – 3D Modeling in Blender What Will I Learn? Create 3D Models…
Learn intermediate 3D modeling, texturing, and rendering with Blender and 3D-Coat by creating AAA ready game assets What Will I Learn? Create a practical, real world game…
These two courses are where it all comes together. We use everything you’ve learned to this point to create an animated scene of a futuristic mech descending…
This course is an on-going series about constructing materials (shaders) for the Cycles render engine. With enough time and effort, materiality can breathe such life into a…
Course Summary Grass is just about everywhere outside, so it’s really handy to know how to render it well. This course covers everything you’ll need to make…
Course Summary Blender 3D models are the center of everything created in 3D, so they’re important to create properly. Topology is how a mesh’s vertices, edges, and…