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Substance Painter Launch Pad (Chapters 11)

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Release date:2020

Author:Martin Klekner

Skill level:Beginner

Language:English

Exercise files:Yes

Everything you need to learn about PBR Texturing in one place.
This online course will teach you everything that is important to get started with PBR texturing in Substance Painter.

All the crucial fundamental principles, tools, settings and workflows are explained step by step and easy to understand, in concise lessons with practical exercises.

You will also learn a full Blender to Substance Painter pipeline to bring your 3d model textures to a whole new level.

No need for gathering online videos from different sources to get started.

The final chapter 11 is for all of you who mastered the previous sections, since we will focus on more advanced parts of Painter.

This including all the seldom used, yet useful tools it provides, like working with MicroDetails, advanced Baking, Dynamic Strokes, using Anchor Points, LUTs, exploring UDIMs and more.

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