Procedural Modeling with VEX
Release date:2020, April 30
Author:Javier Toledo
Skill level:Intermediate
Language:English
Exercise files:Yes
Lot’s of you seeing Marvel movies, and some fast crashable objects there or street enviroment which so realistic. In this course, you will learn how to create a fully procedural wooden bridge inside Houdini. This asset will be wrapped in a tool that will allow the user to create endless variations.
After viewing this course, the viewer will have a solid understanding of digital asset creation, vector math applied to procedural modeling and will learn lots of cool tips about modeling in Houdini.
This course has been designed for Houdini intermediate users that want to go deeper into procedural modeling and digital asset creation.
Procedural modeling is widely applied in films and games. It reduces modeling time, automates processes and simplifies pipelines.
Omg Thanks!!!
It would so awesome to see also Applied Houdini – Particles III plsss
And some others stuff like Introduction to VEX
or others Applied Houdini Particles like I, II, III etc. There’s so many rlly good things like fire, smoke and more and more. It would be amazing to see them here *^*
Okey, I’m blind that u have already Particles III and II and VI X’D But thank u for what u are doing!!!
And very big Thanks to YOU!)
Please upload this course
https://www.cgcircuit.com/course/introduction-to-look-dev-in-houdini