Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Procedural Modeling with VEX

/

Release date:2020, April 30

Author:Javier Toledo

Skill level:Intermediate

Language:English

Exercise files:Yes

Lot’s of you seeing Marvel movies, and some fast crashable objects there or street enviroment which so realistic. In this course, you will learn how to create a fully procedural wooden bridge inside Houdini. This asset will be wrapped in a tool that will allow the user to create endless variations.
After viewing this course, the viewer will have a solid understanding of digital asset creation, vector math applied to procedural modeling and will learn lots of cool tips about modeling in Houdini.
This course has been designed for Houdini intermediate users that want to go deeper into procedural modeling and digital asset creation.
Procedural modeling is widely applied in films and games. It reduces modeling time, automates processes and simplifies pipelines.

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

4 Comments

  1. Omg Thanks!!!
    It would so awesome to see also Applied Houdini – Particles III plsss
    And some others stuff like Introduction to VEX
    or others Applied Houdini Particles like I, II, III etc. There’s so many rlly good things like fire, smoke and more and more. It would be amazing to see them here *^*

  2. Okey, I’m blind that u have already Particles III and II and VI X’D But thank u for what u are doing!!!

  3. Please upload this course

    https://www.cgcircuit.com/course/introduction-to-look-dev-in-houdini

Leave a Comment

Your email address will not be published. Required fields are marked *