Here, in the Form & Space section of THE ART & SCIENCE OF DRAWING series, you’ll learn to do drawings that give the illusion of 3-Dimensional objects…
What Will I Learn? Determine the proportions of any subject Use the pencil to transfer accurate angles from their subject to their drawing surface. Triangulate the location…
What Will I Learn? Draw basic volumes using dramatic light and shadow. Have a deep understanding of how light operates on the fundamental volumes: the sphere, the…
What Will I Learn? Observe, analyze and draw light and shadow on any subject. Draw and shade concave forms like cups and bowls. Apply the basic shading…
In the past few years, SpeedTree has become an integral part of the pipeline of most major VFX studios, and mastering it has become an vital skill…
Eric takes you through the entire design process of creating a character, from the conception of an idea and how to make it original, to the fully-realized,…
Hello, Welcome to Realistic Character Modeling For Game part 01- Base Mesh Modeling in Maya course. If you are a beginner student who wants to learn 3d…
Mini series on using Zenject for Dependency Injection and how to Unit / Integration / PlayMode (Scene) Test your code inside of Unity 2018. Teaches basics on…
Aprende a modelar y a posar un personaje realista en 3D La experiencia de Rafa Zabala como escultor tradicional le ha servido para labrarse una brillante carrera…
This training covers the process of building a highly detailed sci-fi power module and it’s surrounding environment entirely from scratch in Houdini. To model this scene we…
These days, nearly every industrial visualization and game studio uses Substance Painter, making it the industry standard for texture creation, especially for physically-based rendering (PBR). In this…
Join Unmesh Dinda and take your Photoshop skills to the next level! This class is jam-packed with tricks and techniques that will make your jaw drop. You’ll…