Basic Rendering 4 concludes the series by showcasing a real-world illustration process featuring the tools, technique, and theory from parts 1-3. First we explore the importance of…
Do you want to improve the realism of your paintings? This series continues where Basic Photoshop Rendering 2 left off: adding rich detail and nuance to your…
Are you having trouble rendering imaginary forms? This series continues where Basic Photoshop Rendering left off: transitioning from photo studies to imaginary objects. Many artists feel lost…
If you’re just starting out with digital painting, this is the series I would recommend. Do you ever feel like you painting is too ‘flat’? To create…
What Will I Learn? Includes the incredibly detailed Paragon SEVAROG and Paragon NARBASH fully rigged characters! You will learn how to use the incredibly fun and powerful…
How often do you get to hear Conny Wallstrom for five hours straight? Enter the unfiltered mind of Conny Wallstrom, most known for inventing and developing the…
Take what you know about Lightroom Classic CC—whether it’s a little or a lot—and kick it up a notch, with this essential training from photographer/teacher Chris Orwig.…
Understand core Unity concepts, such as game objects, components, and scenes Learn level design techniques for building immersive and interesting worlds Learn to make functional games with…
Understand the basic project structure and the other core elements of a Unity Game Find out what it takes to build a “Scene” – a Unity3D game…
What Will I Learn? Learn to create a high detailed 3D watch in Cinema 4D. Understand the hard surface modeling pipeline in Cinema 4D. Master hyper realistic…
In this course, you will learn how to analyze animal forms and reconstruct their basic structures, and then apply that knowledge so you can draw any creature…
There is a huge educational gap in the design industry. We had to learn everything the hard way, but it shouldn’t be like that for you. We’ve…