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E.Motion Archviz Animation

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Release date:2023

Author:OF3D Academy

Skill level:Beginner

Language:English

Exercise files:Yes

It sounds like you’re offering an exciting training program on animation techniques! Animation is a captivating field, and your course seems to cover essential aspects. Here are some suggestions to make your training even more appealing and effective:

  • Clear Learning Path: Outline a clear roadmap of what students can expect to learn in each module. This will help them understand the progression of the course and the skills they will acquire.
  • Engaging Introduction: Begin the training with an enthusiastic and motivating introduction. Explain why animation is valuable in various industries, and share success stories or examples to inspire participants.
  • Module Breakdown: Provide a detailed breakdown of each module, including the techniques covered, the software tools used (if any), and the desired outcomes. This will help students gauge their interest and relevance.
  • Practical Exercises: Incorporate hands-on exercises and projects in each module. Animation is best learned by doing, so practical assignments will reinforce the techniques taught.
  • Real-world Examples: Use real-world examples of animations that demonstrate your teaching techniques. Deconstruct these examples to show how the methods were applied in professional projects.
  • Video Demonstrations: Use video demonstrations to showcase the animation techniques step by step. Visual learners will greatly benefit from seeing the techniques in action.
  • Interactive Elements: Integrate quizzes, polls, and interactive elements to keep participants engaged and assess their understanding as they progress through the training.
  • Feedback and Critiques: Encourage students to submit their completed animation projects for feedback. Constructive criticism can help them improve and refine their skills.
  • Industry Insights: Share insights about the animation industry, trends, and projects requiring these techniques. This will help students understand the practical applications of what they’re learning.
  • Guest Speakers: Invite experienced animators or industry professionals as guest speakers if possible. They can share their experiences, provide practical advice, and offer a broader perspective on the field.
  • Resource Materials: Provide additional resources such as reading materials, relevant articles, and recommended software for further exploration.
  • Certificate of Completion: Offer a certificate of completion to participants who finish the training. This can add value to their portfolios and showcase their commitment to professional development.
  • Community and Networking: Create a platform where participants can connect, share their work, and collaborate on projects. Building a sense of community can enhance the overall learning experience.
  • Support Channels: Offer avenues for students to ask questions, seek clarification, or address any challenges they encounter during the training.

Remember to convey your passion for animation and expertise in a relatable and approachable manner. Providing technical skills and a broader understanding of the industry will equip your participants with valuable knowledge for their animation journey. Good luck with your training program!

Watch online or Download for Free
01. INTRODUCTION

01. INTRODUCTION
02. WHAT IS ANIMATION
03. HOW DOES ANIMATION WORK
04. KEYFRAMES
05. SOFTWARE
06. BEFORE GETTING OUR HANDS DIRTY
07. TIME SLIDER
08. ANIMATING BASIC OBJECTS
09. SPEEDING UP AND SLOWING DOWN
10. CURVES

02. CAMERA MOVEMENTS

01. FILM MOVEMENTS
02. ZOOM + PREVIEW ANIMATION
03. PAN
04. TILT
05. TRAVELLING DOLY
06. TRAVELLING TRUCK
07. PEDESTAL
08. CRANE
09. ORBIT
10. PATH
11. IMPORTANT CONSIDERATIONS
12. EXERCISE
13. SHAKE

03. FABRIC

01. TABLE CLOTH
02. FLAG
03. CURTAIN

04. POOL WATER

01. POOL WATER

05. TAP WATER

01. TAP WATER

06. WATERFALL

01. WATERFALL INFINITE BORDER

07. OBJECTS ASSEMBLING

01. TEAPOT
02. FLOOR AND SHELVES
03. MANUALLY

08. ANIMATING VEGETATION

01. GROWFX
02. CREATING WIND
03. LOOPING
04. PROXY
05. FOREST

09. CAR

01. DRIVER MASTER
02. BAKE ANIMATION
03. OTHER PLUGINS
04. ANIMATING MANUALLY

10. LIGHTS

01. LIGHTS LIGHTING UP
02. RENDER PREVIEW

11. FIRE

01. FIRE
02. SAVING THE SIMULATION

12. SMOKE

01. SMOKE
02. INTERACTION

13. CONFIGURING THE RENDERING

01. CONFIGURING THE RENDERING
02. RESULT

14. REBUSFARM

01. REBUSFARM
02. PRICE

15. CONVERTING TO VIDEO

01. CONVERTING TO VIDEO

16. PLANNING AND EXECUTION

01. BRIEFING AND REQUIREMENTS
02. MONSTER
03. CLOSING THE FILM
04. EXEMPLIFYNG

17. HOW MUCH TO CHARGE FOR AN ANIMATION

01. HOW MUCH DOES IT COST
02. HOW MUCH TO CHARGE

18. FAQ

01. SWEEP
02. RESET XFORM
03. ENEABLE AXIS CONSTRAINS
04. SNAP 3.0
05. AUTOGRID
06. CHANGE MATERIAL. MAP TYPE
07. SKETCHUP FILE ERROR
08. MULTI SUB OBJECT
09. SCATTER IN THE WRONG DIRECTION
10. ERROR CONVERTING VRAY TO CORONA
11. VECTOR IN 3DSMAX
12. EXPORTING REVIT TO FBX
13. IMPORTING INTO 3DSMAX
14. CLEANING THE FILE
15. ATTACH BY MATERIAL
16. CONSIDERATIONS

[OF3D Academy] E.Motion Archviz Animation.7z.rar

[OF3D Academy] E.Motion Archviz Animation_Subtitles.7z


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