Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Modelling and Shading a Highly Realistic Glass

/

Release date:2018

Duration:00 h 40 m

Author:Johannes L

Skill level:Beginner

Language:English

Exercise files:Yes

3Ds Max + FStorm Render
40 minutes of video that explains the modelling and shading process of this glass.

The finished model and maps I used is included in the package as .max (2014), .obj, and .fbx.

Covered topics
Detail modelling
HDRI material test studio explained
Glass material, how glass actually works in real life

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

Leave a Comment

Your email address will not be published. Required fields are marked *