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Mentored – Character Sculpting For Animation

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Release date:2021

Author:Mike Defeo!

Skill level:Beginner

Language:English

Exercise files:Yes

Learn To Create Unforgettable Characters For Animation & Master Stylized Character Development With Mike Defeo!
Developing stylized characters for animation is not as easy as you might think, and infusing those characters with timeless appeal is even harder. In this 10 module on-demand course, Michael Defeo will show you the techniques and design principles that have helped industry giants, like Blue Sky Studios and Illumination Entertainment, bring their most memorable characters to life.

The 5 most important lessons:
How to understand and break down 3D forms and volumes
How to sculpt a stylized character for animation using key design principles
How to understand the concept of appeal and put it into practice as you design your own characters
Understanding the challenges professional character artists face and the role they play in animation pipelines
Tips for incorporating a character’s movement and facial expressions into your designs
Homepage:_www.uartsy.com/course/mentored-character-sculpting-for-animation

Watch online or Download for Free

Project 01 Creating a Concept and Begining a Block Out
01 Introduction To The Course
02 Appeal
03 Marrying Anatomy And Appeal
04 Benefits Of Teamwork In Production
05 Using Simple Forms To Establish Volume
06 Improving The Appeal Of An Existing Model
07 Introducing Our Project
08 Creating A Neutral Concept
09 Shoe And Arm
10 A Discussion Of Anatomy
11 Mirroring

Project 02 Finishing the Block Out
01 Finger Blockout
02 Duplicating The Fingers
03 Creating The Thumb And Placing The Hand
04 Wrist And Elbow
05 Cleaning Up The Leg
06 Cleaning Up The Torso
07 Dynameshing And Zremeshing The Character

Project 03 Creating the Head
01 Head Sculpting Technique Part 1-1
02 Head Sculpting Technique Part 2-2
03 Creating The Head And Teeth-3
04 Sculpting The Teeth And Refining The Mouth-4
05 Tweaking The Mouth, Eyes, And Brow-5
06 More Facial Adjustments-6
07 Continuing To Paint Face And Eyes-7
08 Fixing Symmetry-8
09 Creating Eyelashes-9

Project 04 Sculpting the Hair
01 Adjusting The Face
02 Adjusting The Ears
03 Sculpting The Eyebrows
04 Creating A Base For The Hair
05 Creating A Base For The Ponytail
06 Adjusting The Head And Hair
07 Sculpting The Bangs
08 Sculpting The Ponytail
09 Adding High Frequency Details To The Hair
10 Refining The Bangs

Project 05 Adding More Detail to the Hair
01 Utilizing Curve Brushes For Hair
02 Creating Variance In The Hair
03 Adding Curve Detail To The Ponytail
04 Final Touches On The Hair
05 Fibermesh Run Through
06 Redoing The Eyebrows
07 Adjusting The Eyes, Lips, Boots, And Gloves
08 More Adjustments, Uvs And Surface Noise

Project 06 Sculpting the Dog Head
01 Surface Noise And Sculpting The Dog Head Part 1
02 Sculpting The Dog Head Part 2
03 Defning Hair Flow
04 Creating Specific Hair Shapes
05 Making And Utilizing A Fur Brush
06 Adding Individual Hairs
07 Hair Tufts Using Curve Tubes Snap

Project 07 Creating the Dog Body
01 Modifying The Dog Head And Poly Painting
02 Blocking Out The Dog Body
03 Detailing The Dog Suit
04 Refining The Dog Suit
05 Finishing The Dog Suit And Detailing The Female Suit
06 Refining The Female Suit

Project 08 Sculpting Clothing
01 Drapery Overview
02 Basic Wrinkles
03 Sculpting Pants
04 Dress And Collar
05 Jacket With Collar
06 Cape Part 1
07 Cape Part 2

Project 09 Posing the Final Sculpt
01 Sculpting The Boot
02 Refining Boots And Hands
03 Posing The Body
04 Posing The Neck And Resculpting Anatomical Landmarks
05 Tweaking The Pose
06 Adjusting The Legs And Lower Torso
07 Honeing In On The Final Look
08 Posing The Left Hand
09 Adding Straps And Tubes
10 Adding Straps And Tubes
11 Final Touches On The Dog
12 Final Adjustments To The Pose
13 Turntable Rendering

Project 10 Prepping for 3D Print
01 3d Printing Preparation And Tips
02 Cutting The Model Parts For 3d Printing
03 Preparing The Helmet Parts For Printing
04 Preparing The Head For Printing
05 Preparing The Torso For Printing
06 Preparing Other Parts For 3d Printing
07 Tweaks And Final Adjustments
08 Sending The Model For Printing
09 Cleaning Up And Assembling 3d Prints

michael


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