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Maya Game Character Making – Part 01 – Base Mesh Creation

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Release date:2018

Duration:03 h 24 m

Author:Nexttut Education

Skill level:Beginner

Language:English

Exercise files:Yes

In this class which is the 1st part of Game Character Making Series, You will be learning the Maya Modeling process to Base mesh Creation.

It’s a beginner level class but you need to know the very basics of Maya before taking this class. If you don’t have any prior knowledge of Maya then watch my course Maya Foundation Course here http://skl.sh/2wNLP5B

By the end of this course you will learn
Maya’s powerful modeling tools
The process to start any character model in Maya
Face Modeling
Body Modeling
Mouth Modeling
Shoe Modeling
Spec Modeling
Sketboard Modeling
So without any delay expand your Maya Modeling skill by Enrolling to the class. I would happy to see you in the class.

Table of Contents

1. Introduction 1:00
2. 02 Understanding The Concept Art 1:49
3. 03 Preparing Reference Image For Maya 14:04
4. 04 Creating Project Folder 8:11
5. 05 Setting Real World Scale 3:44
6. 06 Modeling The Torso 8:02
7. 07 Blocking The Hand 5:16
8. 08 Modeling Leg Base Mesh 5:17
9. 09 Modeling The Palm and Fingers 3:57
10. 10 Modeling The Eye Ball 4:42
11. 11 ModelingThe Eye Lid 10:13
12. 12 Modeling The Lip 6:09
13. 13 Modeling the cheek 5:42
14. 14 Modeling The Nose 2:23
15. 15 Modeling The Skull Area 3:41
16. 16 Modeling The Neck 2:38
17. 17 Modeling Ear 5:40
18. 18 Attaching Head with Body 2:30
19. 19 Modeling Mouth Inside 3:09
20. 20 Shoe Base Blocking 14:45
21. 21 Modeling Shoe Lace 9:23
22. 22 Modeling Shoe Lace Knot 9:31
23. 23 Modeling Cap Base Mesh 3:36
24. 24 Modeling Cap Belt 8:42
25. 25 Modeling The Spec 12:32
26. 26 Modeling The Locket 11:41
27. 27 Modeling Sketboard Base 8:34
28. 28 Modeling Sketboard Wheels 13:26
29. 29 Modeling Wheel Conecter 13:43

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