Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Learning Character Animation

/

Release date:2013, December 12

Duration:03 h 32 m

Author:George Maestri

Skill level:Beginner

Language:English

Exercise files:Yes

The fundamentals of great character animation are rooted in posing your model in a way that reads true, animating from pose to pose to mimic natural movement, and simulating convincing dialogue. Start here to learn the skills all beginning animators need to know to bring their characters to life, regardless of software or style. Author and animator George Maestri first teaches you how to position your model and create realistic poses that tell stories and consider balance and weight. Next, you’ll take those poses and animate between them in what’s called pose-to-pose animation. Then you’ll get your character moving in a basic walk cycle, add expression to the face, and incorporate dialogue. Finally, you’ll learn how to tie all the fundamentals together in a scene complete with pose-to-pose animation and dialogue.
Topics include:
Telling stories through posing
Creating a strong line of action in poses
Animating seating to standing poses
Adding anticipation and follow-through
Making your character walk
Animating the head and face
Animating basic phonemes
Animating a scene

Table of Contents

Introduction
Welcome 1m 2s
About the course 40s
Maya rig overview ‘ 8m 19s
CINEMA 4D rig overview ‘ 6m 37s
1. Posing Characters
Telling stories through posing 3m 29s
Balance and symmetry in poses 8m 15s
Creating strong lines of action in poses 6m 44s
Silhouetting and flow 5m 27s
Sequencing poses 4m 55s
2. Creating Pose-to-Pose Animation
Timing the blocking pass 3m 34s
Shifting weight and arcs Sm 29s
Adding anticipation and follow-through 8m 37s
Animating a character from seated to standing: Creating the main poses 4m 30s
Animating a character from seated to standing: Adding secondary motion 9m 15s
3. Basics of Walks
Basics of a two-legged walk 1m 48s
Basic leg placement 4m 51s
Adding lower body poses 5m 4s
Adding in upper body motion 4m 33s
Arms and hands 7m 13s
Animating the head 3m 36s
4. Facial Animation
Animating blinks 5m 35s
Head turns and head motion 7m 17s
Basics of facial expression 5m 21s
Animating changes of expression 7m 41s
5. Basics of Dialogue
Understanding phonemes 3m 41s
Animating vowel phonemes: A, E, and I 7m 38s
Animating vowel phonemes: O, U, and Y 7m 27s
Animating consonant phonemes: B? T, and S 7m 43s
Animating consonant phonemes: M, F, and L 6m 2s
Animating dialogue: Lip sync 5m 58s
Animating dialogue: Body motion 4m 4s
6. Animating a Scene
Blocking out main poses 3m 26s
Timing poses and adding holds 3m 54s
Animating weight and balance 7m 25s
Adding secondary motion 8m 46s
Animating dialogue 5m 49s
Finalizing the scene 8m 54s
Conclusion
Goodbye 28s

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

Leave a Comment

Your email address will not be published. Required fields are marked *