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Environment Concept Art by Pablo Dominguez

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Release date:2024, January 24

Author:Pablo Dominguez

Skill level:Beginner

Language:English

Exercise files:Yes

Elevate your environments. Acclaimed concept artist Pablo Dominguez returns to Learn Squared with a brand-new course, sharing his process for building large, detailed environments. Under Pablo’s guidance, you’ll master the use of ZBrush to create a range of high-quality environment concept art. Learn to craft expansive city views, intricate assets, and fully animated scenes, all without relying on any third-party kitbashing. As a special bonus, purchasing Environment Concept Art grants you access to Pablo’s ZBrush Basics course for FREE! This means you’ll learn everything from the absolute basics to advanced sculpting, rendering, and paintover techniques that Pablo employs in his daily professional work.

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[Learn Squared] Environment Concept Art by Pablo Dominguez
1. Establishing a Design Language
1. Introduction

1. Meet Pablo
2. Pablos Work
3. Course Overview
4. Lesson Overview

2. Pablos Journey

1. Professional Work Breakdowns
2. Personal Work Breakdowns

3. Coming Up with an Idea

1. Brief Builder
2. References
3. Ideation Homework

4. Design Fundamentals

1. Intro to Design Fundamentals
2. Graphic Shapes
3. Graphic Shapes Homework
4. Detail Distribution
5. Detail Distribution Homework
6. Design Language
7. Design Language Homework
8. Sketching in Different Styles
9. Sketching in Different Styles Homework

5. ZBrush Basics

1. Visit the Free Companion Course

6. Shape Templates

1. Starting On Our Projects
2. Why Design Shape Templates
3. Creating a Shape Template
4. Second Set of Shapes
5. Shape Templates Homework

2. Building a Kit
1. Introduction

1. Lesson Overview

2. Building Objects from Shapes

1. Thinking Outside the Box
2. Initial Structure Experimentation
3. More Complex Structures
4. Using the Second Shape Template
5. Building Objects from Shapes Homework

3. Basic Texture

1. Adding Color and Dirt
2. Basic Texture Homework

4. Creating the Kit

1. Create Your Own Kit
2. Preparing for Blender

5. Conclusion

1. Creating the Kit Homework

3. Creating Materials
1. Introduction

1. Lesson Overview

2. Blender Intro

1. Why Use Blender
2. Customizing the UI
3. Customizing the UI Homework
4. Plugins Used

3. Materials Prep

1. Preparing Materials
2. AO Shader
3. Edge Reader
4. Rusty Metal
5. Bricks
6. Using the Asset Browser
7. Glass and Water
8. Materials Prep Homework

4. Using Your Created Assets

1. Bringing in the ZBrush Assets
2. Save Assets to the Asset Browser
3. Using Your Created Assets Homework

5. Rendering

1. Setting Up a Basic Scene
2. Render Passes
3. Optimize the Scene

6. Conclusion

1. Basic Scene Rendering Homework

4. Detailed Assets
1. Introduction

1. Lesson Overview

2. Main Structure Blockouts

1. Houses
2. Temples
3. Castle
4. Main Structure Blockouts Homework

3. First Building with the Kit

1. Using the Kit Intro
2. Building a House with the Kit
3. Details and Optimization
4. First Building with the Kit Homework

4. Small to Mid-Size Buildings

1. Making Another House
2. Apartment Building
3. Temple
4. Small to Mid-Size Buildings Homework

5. Large Buildings

1. Castle Surrounding Walls
2. Castle Hero Element and Details
3. Large Buildings Homework

5. Scene Setup
1. Introduction

1. Lesson Overview

2. ZBrush to Blender

1. Bringing Into Blender
2. Bringing Into Blender Homework

3. Initial Terrain

1. Terrain Material Setup
2. Terrain Blockout
3. Simple Terrain Details
4. Initial Terrain Homework

4. Populating the Scene

1. Vegetation
2. Placing Buildings
3. Further Details
4. Environmental Effects
5. Populating the Scene Homework

5. Establishing Camera Angles

1. Hero Shot
2. Main Building Front View
3. Top-Down View
4. Character-Level View
5. Camera Angles Homework

6. Rendering

1. Full Render
2. Quick Render Trick
3. Moving to Photoshop
4. Rendering Homework

6. Final Paintovers
1. Introduction

1. Lesson Overview

2. Photoshop Tips

1. Creating Brushes
2. Creating Actions

3. Photobash Prep

1. Photobash Intro
2. Practical Photobash Demo
3. Finding Photobash Reference
4. Photobash Prep Homework

4. Hero Shot Paintover

1. Separating Planes
2. Mountain Textures
3. Trees and Environment
4. Hero Background Paintover Homework
5. Midground
6. Foreground
7. Pushing the Lighting
8. Final Touches
9. Final Hero Shot Paintover Homework

5. Main Building Front View Paintover

1. Reusing Previous Elements
2. Foggy Midground
3. Foreground and Finalizing

6. Top-Down View Paintover

1. Environmental Details
2. Atmosphere

7. Character-Level View

1. Background Setup
2. Initial Environmental Effects
3. 2D Photobash Props
4. Foreground Elements
5. Characters
6. Final Effects

8. Conclusion

1. Remaining Paintovers Homework

7. Animated Sequence
1. Introduction

1. Lesson Overview
2. Reviewing the Project

2. Establishing the Movement

1. Clean Blockout
2. Animation Techniques
3. Animating Within the Environment
4. Rendering the Animation
5. Establishing the Movement Homework

3. Projection Prep

1. Initial Projection Setup
2. Separating Layers
3. Projection Prep Homework

4. Blender Projection

1. Simple Layers Projection
1. Simple Layers Projection.temp
2. Planning the New Terrain
3. Projecting the New Terrain
4. Foreground Building
5. Clouds and Fog
6. Blender Projection Homework

5. Matte Painting

1. Quick Matte Paintings
2. Fixes
3. Smoke Effects
4. Matte Painting Homework

6. Final Comp

1. Initial Comp
2. Finishing Touches

7. Conclusion

1. Final Comp Homework

[Learn Squared] Environment Concept Art by Pablo Dominguez.7z.rar

[Learn Squared] Environment Concept Art by Pablo Dominguez_Subtitles.7z


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