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Introduction to Cinema 4D (Spanish, Multisub)

Release date:2022

Author:Francisco Cabezas

Skill level:Beginner

Language:Spanish

Exercise files:Not Provided

Learn 3D from scratch to create unique shapes and animations and render them with OctaneRender
In this 6-course Domestika Basics, learn how to use Cinema 4D from scratch. Through a series of theoretical and practical lessons, discover all the tools and features you need to create still lifes and 3D animations, as well as learning how to render with OctaneRender.

Start by understanding what Cinema 4D is, its interface, how to set up a document, and how to move around the workspace. In addition, see some basic concepts to create and modify shapes.

Then, start loosening up your hand by learning how to use the different shape morphing tools and how to model with basic lines.

Go even deeper into modeling by using classic techniques, among other tools to help give your ideas the shape you want. See everything from loop cutting and bevels to working with surface subdivisions and modeling by generating volume.

Francisco gives you an introduction to the rendering engine OctaneRender—a cornerstone of this course—and teaches you how to set it up. Create different types of lights and materials using both OctaneRender and Cinema 4D.

Learn how to create simple animations through the basic concepts of movement, scale, and rotation, and also the tools to simulate a series of effects, including a realistic collision, gravity for rigid dynamic objects, soft objects or fabrics, among others.
To finish this Domestika Basics, set up and optimize a static scene and a video, generate the final render of each one, and retouch them on Adobe Photoshop or Premiere Pro, depending on the case.

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01 – Presentation
02 – Interface
03 – Document Settings
04 – Move through space
05 – Flat views and perspective
06 – Creating basic primitive figures
07 – Modification of basic figures
08 – Basic selections
09 – Hierarchies
10 – Welcome
11 – Deformers Bend + Screw
12 – Deformers Swell and skew
13 – Deformers Sharpen and crush and stretch
14 – Deformers FFD
15 – Basic lines
16 – Extrusion
17 – Travel
18 – Cover
19 – Lathe
20 – Practice
21 – Welcome
22 – Editable figures, basics
23 – Cut cyclic
24 – Extrude and Inner Extrusion
25 – Bridge
26 – Stitching and sewing and welding
27 – Bevel
28 – Advanced selections
29 – Conversion to editable and subdivision groups into objects
30 – Center axes
31 – Introduction to the Surface Branch
32 – Modeling with Surface Subdivision
33 – Modeling with volume generator
34 – Practice
35 – Welcome
36 – Introduction to OctaneRender
37 – Area lights
38 – IES lights
39 – HDRI lights
40 – Sun lights
41 – Introduction to the materials
42 – Diffuse materials
43 – Reflective materials
44 – Transparent materials
45 – Playing with the nodes
46 – Adapt materials
47 – Choice of our camera
48 – Camera settings
49 – Practice I
50 – Practice II
51 – Welcome
52 – Basic animations movement, scale and rotation
53 – Animation curves
54 – Align and wrap spline
55 – Collision
56 – Rigid dynamic objects
57 – Soft dynamic objects
58 – Dynamic objects fabrics
59 – Introduction to cloner
60 – Effects 1
61 – Effects 2
62 – Voronoi fracture
63 – Hair
64 – Particles
65 – Practice
66 – Welcome
67 – Render static
68 – Assembly and Post-production in Photoshop
69 – Render video
70 – Assembly and Post-production in Premiere Pro
Introduction to Cinema 4D_Subtitles.7z


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