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Hard Surface Rigging In Blender (+Russian audio)(update)

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Release date:2020

Author:Jeannot Landry

Skill level:Beginner

Language:English

Exercise files:Yes

Welcome to the Hard-Surface Rigging in Blender course. This is the beginner’s guide to mechanical rigging in Blender, presented by rigging and animation guru Jeannot Landry and co-produced by the Creative Shrimp team.

For Rigging Beginners
This course is aimed at beginner Blender users who want to up their rigging game and learn to rig robots, joints, hydraulics and other hardsurface things. Some basic knowledge of the Blender UI is recommended, but other than that we start from the basics and gradually ramp up the difficulty as we move to a complete robotic rigging project.

Hard Surface Rigging In Blender
Rigging Beginners
Watch online or Download for Free

A_Theory
A_00 Intro to Section A
A_01 What is a hierarchy
A_02 Creating an Armature
A_03 Bone Types
A_04 Object, Pose and Edit Modes
A_05 Armature Editing
A_06 Mesh Binding
A_07 Automatic Weights and Weight Painting
A_08 Bone Layers, Bone Groups and Custom Bone Shapes
A_09 Drivers and Expressions
A_10 Transform Constraints
A_11 Tracking Constraints
A_12 Relationship Constraints
A_13 Rotation Methods

B_Hands-On
B_00 Intro to Section B
B_01 Ball Joint Multi Mesh Workflow
B_02 Hinge Joint Single Mesh Workflow
B_03 Pivot Joint Assignment
B_04 Gears
B_05 Cables
B_06 Other Types of Cables
B_07 Hydraulics

C_Robo Rigging
C_00 Intro to Section C
C_01 Analyzing, Planning and Prepping
C_02 Creating the basic Armature for binding
C_03 Binding the Objects to the Armature
C_04 First Polish
C_05 Legs IK with IK FK switch
C_06 Flexible Iris with Light Control
C_07 Retractable Quad Blade Automation with Rotors RPM
C_08 Squishy Body, Stretchy Limbs and Switch
C_09 Second Polish
C_10 Testing, Fixing and Pose Library
C_11 Final Polish Final Thoughts

D_Bonus
D_01 Bonus Rigging Rubber Ducky

[Creative Shrimp] Hard Surface Rigging In Blender (+Russian audio)(update)_Subtitles.7z
[Creative Shrimp] Hard Surface Rigging In Blender (Russian audio).7z
[Creative Shrimp] Hard Surface Rigging In Blender_Files.7z

A_Theory
A_00 Intro to Section A
A_01 What is a hierarchy
A_02 Creating an Armature
A_03 Bone Types
A_04 Object, Pose and Edit Modes
A_05 Armature Editing
A_06 Mesh Binding
A_07 Automatic Weights and Weight Painting
A_08 Bone Layers, Bone Groups and Custom Bone Shapes
A_09 Drivers and Expressions
A_10 Transform Constraints
A_11 Tracking Constraints
A_12 Relationship Constraints
A_13 Rotation Methods

B_Hands-On
B_00 Intro to Section B
B_01 Ball Joint Multi Mesh Workflow
B_02 Hinge Joint Single Mesh Workflow
B_03 Pivot Joint Assignment
B_04 Gears
B_05 Cables
B_05b Other Types of Cables
B_06 Hydraulics

C_Robo Rigging
C_00 Intro to Section C
C_01 Analyzing, Planning and Prepping
C_02 Creating the basic Armature for binding
C_03 Binding the Objects to the Armature
C_04 First Polish
C_05 Legs IK with IK FK switch
C_06 Flexible Iris with Light Control
C_07 Retractable Quad Blade Automation with Rotors RPM
C_08 Squishy Body, Stretchy Limbs and Switch
C_09 Second Polish
C_10 Testing, Fixing and Pose Library
C_11 Final Polish Final Thoughts

Project Files.7z


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10 Comments

  1. Can you Upload these?

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  2. good nigth, thank you brother
    could you get this course? https://www.udemy.com/course/escultura-digital-com-blender-29/
    thank you very much for this great site that has helped me, how can I contribute?

  3. This course is incomplete
    You can download the full course from here on torrent
    https://s3.itor.be/viewtopic.php?t=75753

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