Guilty Gear Stylized shader in Blender’s EEVEE by 3DCinetv
Release date:2020
Author:3DCinetv
Skill level:Beginner
Language:English
Exercise files:Yes
Blender’s Eevee viewport can assist you in determining the appearance of your upcoming toon-shaded project. We will examine the GuiltyGear shading, covering all the essentials to replicate the look in real-time. I will lead you through the Softimage techniques used in the original game’s creation, transitioning to utilizing those techniques within Blender.
If you have any questions, please post them in the comment section of the YouTube video. I trust that you will be able to create the next remarkable movie or video game using these techniques in Blender.
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