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Golden Knight – 3D Hand-Painted Character For Games (Korean, Eng Subs)

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Release date:2021

Author:Yang Sang Yun

Skill level:Beginner

Language:Korean

Exercise files:Yes

In this tutorial, you will learn an effective method of creating a 3D hand-painted game character, as well as how to use well lighting and coloring to create a deep impression. In the tutorial, the instructor will also explore the methods of how to use materials to emphasize your design. In addition, you also could learn some basics of character rigging and pose.

This course is aiming for those who want to know a complete workflow of how to create a hand-painted character for games or those who want to learn how to create an attractive hand-painted character with colors and lighting or anyone who wants to get started in this field!

Watch online or Download for Free

00 Trailer
01. Introduction to Workpiece
02. Character analysis
03.1 Base body Modeling Part 1
03.2 Base body Modeling Part 2
04.1 Face and Hair Modeling Part 1
04.2 Face and Hair Modeling Part 2
04.3 Face and Hair Modeling Part 3
05.2 Armor and Weapons Modeling Part 2
06.1 Character and Weapon Unwarp UVW Part 1
06.2 Character and Weapon Unwarp UVW Part 2
07 Initial Approach to Mapping
08.1 Use the BodyPainter and Apply Basic Colors Part 1
08.2 Use the BodyPainter and Apply Basic Colors Part 2
09.1 Mapping for a base mass Part 1
09.2 Mapping for a base mass Part 2
09.3 Mapping for a base mass Part 3
10.1 Mass Cleaning and Glazing Techniques Part 1
10.2 Mass Cleaning and Glazing Techniques Part 2
10.3 Mass Cleaning and Glazing Techniques Part 3
10.4 Mass Cleaning and Glazing Techniques Part 4
11.1 Mapping for Clothes analyzing Part 1
11.2 Mapping for Clothes analyzing Part 2
12.1 Mapping for Armor and Weapons analyzing Part 1
12.2 Mapping for Armor and Weapons analyzing Part 2
13.1 Mapping for Face and Hair analyzing Part 1
13.2 Mapping for Face and Hair analyzing Part 2
14.1 Detailed clothing mapping Part 1
14.2 Detailed clothing mapping Part 2
14.3 Detailed clothing mapping Part 3
15.1 Detailed Armor mapping- Arm
15.2 Detailed Armor mapping- Waist
15.3 Detailed Armor mapping- Body
15.4 Detailed Armor mapping- Leg
15.5 Detailed Weapons mapping Part 1
15.6 Detailed Weapons mapping Part 2
15.7 Detailed Sword mapping Part 1
15.8 Detailed Sword mapping Part 2
16.1 Detailed Face mapping Part 1
16.2 Detailed Face mapping Part 2
16.3 Detailed Hair mapping Part 1
16.4 Detailed Hair mapping Part 2
17.1 Correcting after mapping Part 1
17.2 Correcting after mapping Part 2
18 UV editing for Modifying and adding mapping
19 Final inspection and theorem
20.1 Using the Bipad and Pose Setting
20.2 Pose Setting Part 1
20.3 Pose Setting Part 2
20.4 Pose Setting Part 3
21.1 Rendering at 3ds Max Part 1
21.2 Rendering at 3ds Max Part 2

[Yiihuu] Golden Knight – 3D Hand-Painted Character For Games (Korean, Eng Subs).7z


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9 Comments

  1. Hello, do you have Yiihuu’s Level Up Your Digital Painting Skills: Beginner to Advanced or Character Painting in Photoshop? Thanks!

  2. Hello is there anyway for you guys to have this by any chance?
    https://www.yiihuu.cc/c/8416

    https://www.yiihuu.cc/c/8299

    And thank you so much for this release as well.

  3. I found that the 05.1 is missing in this course. Could you upload it, please? Thank you so much

  4. thank you so much for this release
    I hope to see this course here:
    FlippedNormals – Hard Surface Character Sculpting In ZBrush

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