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Fighter Girl Character in Blender Tutorial by Jan Boode

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Release date:2022

Author:Jan Boode

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

  • Step by step; nothing is skipped
  • Create a blockout according to reference images
  • Learn to create a highly detailed sculpt using only a few tools
  • Effective Retopology
  • Model hair, clothes, high heels, jewelry and weapons
  • Clean UV Mapping
  • Texture Painting
  • Create PBR Materials using Nodes
  • Rig the character for posing
  • Environment for the character to exist in
  • Compositing
  • Final Renders in Cycles Engine

Requirements
Aimed at beginners; only basic Blender knowledge required

Description
“Born as one of the chosen ones, trained from an early age by highly skilled matial artists and given a powerful wizard staff by an ancient druid our fighter girl battles injustice by destroying the bad guys whilst radiating nothing but confidence…”

Hi and welcome! My name is Jan Boode, professional creator and educator in gamedesign and 3D. In this course I will be your pragmatic guide and show you step by step how to create an awesome poseable fighter girl in Blender!

Split up in modules the course will go over every discipline needed to accomplish beautiful renders. This is the way.

We start out with a blockout following the reference art provided with the course. Then with only a few brushes we create a highly detailed sculpt keeping accurate anatomy in mind. After we create a really clean retopology we can project all of that detail back on a mesh with only a fraction of the vertices used in the sculpt.

In the modeling section we add hair, jewelry, clothes, belts, an arm bandage, high heels and a wizard staff so our girl is ready to fight evil.

We create clean UV’s for texture painting and forge detailed PBR textures for the clothes and wizard staff using nodes. To view all of this we build a simple studio with lights and a HDRI image.

After we create a rig and learn about various ways to bind objects to it our character is ready to be posed in countless ways using shape keys and the pose library.

Then it’s time to build an environment for our fighter girl to exist in. We create walls, floors, pipes, a neon logo and other objects to go around the scene. All of these elements will of course receive PBR materials and textures.

Finally we make sure our render settings and passes, camera and all of our lighting is on point and render out a studio version and an environment version of our model using cycles. After that we do some postproduction in the compositor and you will be ready to save out your images.

All of this is done using nothing but Blender. There is no use of any paid addons.

By doing this course you will have a thorough understanding of all the disciplines needed to create a detailed character in Blender. Join today!

Who is the target audience?
Anyone who wants to broaden their Blender knowledge

Watch online or Download for Free

01 – Fighter Girl Character in Blender
01. Course Overview

02 – Module – Setup
01. Blender Setup for Course
02. Preferences and Addons

03 – Module – Blockout
01. Blockout Tips
02. Basic Blockout
03. Refined Blockout – Housekeeping and Tips
04. Refined Blockout – The Head
05. Refined Blockout – The Body
06. Refined Blockout – The Legs
07. Refined Blockout – The Arms
08. Refined Blockout – The Feet and Joints
09. Refined Blockout – The Chest and Behind
10. Refined Blockout – Final Tweaks
11. Refined Blockout – Remesh and Merge
12. Finalized Blockout

04 – Module – Sculpting
01. Sculpting – Tips
02. Sculpting – Body – First Pass
03. Sculpting – Legs – First Pass
04. Sculpting – Body – Second Pass
05. Sculpting – Head – First Pass
06. Sculpting – Head – Second Pass
07. Sculpting – Ears
08. Sculpting – Eyes
09. Sculpting – Final Pass
10. Sculpting – Our Progress

05 – Module – Retopology
01. Retopology – Setup and Tips
02. Retopology – Face
03. Retopology – Ears
04. Retopology – Body
05. Retopology – Connect the Body to the Head
06. Retopology – Final Tweaks
07. Retopology – Data Transfer

06 – Module – Modeling
01. Modeling – Preparing our Mesh
02. Modeling – Adding Hands
03. Modeling – Closing the Mouth
04. Modeling – Eyebrows and Eyelashes
05. Modeling – Skirt
06. Modeling – Bra
07. Modeling – Heels
08. Modeling – Hair
09. Modeling – Eyes
10. Modeling – Jewelry
11. Modeling – Belts and Arm Bandage
12. Modeling – Wizard Staff

07 – Module – UV’s and Studio Setup
01. UVs and Studio Setup – Preparation
02. UVs and Studio Setup – Unwrap the Body
03. UVs and Studio Setup – Studio and HDRI

08 – Module – Textures and Materials
01. Textures and Materials – Body
02. Textures and Materials – Eyes
03. Textures and Materials – Hair
04. Textures and Materials – Jewelry
05. Textures and Materials – Arm Bandage
06. Textures and Materials – Belts and Heels
07. Textures and Materials – Skirt
08. Textures and Materials – Bra
09. Textures and Materials – Wizard Staff
10. Textures and Materials – Smoke Effect

09 – Module – Rigging for Posing
01. Rigging for Posing – Eye Rig
02. Rigging for Posing – Metarig Setup
03. Rigging for Posing – Prepare Meshes
04. Rigging for Posing – Armature Binding and Tweaks
05. Rigging for Posing – Test Pose and Weight Paint
06. Rigging for Posing – Pose Lib and Shape Keys
07. Rigging for Posing – Sculpt Fix
08. Rigging for Posing – Skirt

10 – Module – Environment
01. Environment – Walls and Floors
02. Environment – Walls and Floors Materials
03. Environment – Pipes and Traffic Cone
04. Environment – Pipes and Traffic Cone Materials
05. Environment – Neon Logo

11 – Module – Rendering
01. Rendering – Studio Setup and Render
02. Rendering – Environment Setup and Render

12 – Thank You and Goodbye
01. Final Project Overview

[Udemy] Fighter Girl Character in Blender Tutorial by Jan Boode.7z
[Udemy] Fighter Girl Character in Blender Tutorial by Jan Boode_Subtitles.7z


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