Creature Animation 1 [iAnimate, Scott Holmes, Johnny Spinelli, Group Buy]
Release date:2020, May
Author:Scott Holmes, Johnny Spinelli
Skill level:Beginner
Language:English
Exercise files:Yes
In this comprehensive workshop on creature animation, the primary focus will be on mastering quadruped locomotion. Over 11 weeks, various workflows will be explored, and practical assignments will help you gain proficiency in animating realistic and believable animal movements.
Included in the 11-week access:
- Live and Recorded Classes: Engage in both live sessions and access recordings for your convenience.
- Additional Insights: Benefit from supplementary lectures by Jason Ryan, Animation Director at CineSite, offering further expertise.
- Feature Rigs: Access specialized rigs to facilitate your learning and practice.
Throughout this initial workshop, the focus is on mastering fundamental quadruped locomotion and creating believable creature animations. Here’s a breakdown of the weekly topics:
- Week 1: Anatomy – Understanding the differences between bipedal and quadrupedal anatomy.
- Weeks 2 to 4: Low and High-Speed Gaits – Covering various walking and running styles.
- Week 5: Speed Variation – Adapting locomotion to change speeds smoothly.
- Week 6: Directional Changes – Implementing animations for changing directions.
- Week 7: Jumping – Animating realistic jumps for quadrupeds.
- Weeks 8 to 9: Climbing and Non-Ground-Based Locomotion – Exploring animations for climbing and other non-ground movements.
- Weeks 10 to 11: Sequencing Assignments – Combining and refining previous assignments into a comprehensive animation sequence.
You can find more details by following this link.
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