Creating Clouds with Blender 2.8 and Eevee
Release date:2020, July 16
Author:Kent Trammell
Skill level:Beginner
Language:English
Exercise files:Not Provided
Take to the Skies with Blender and Eevee
Clouds are a great example of volumetric shapes. They’re gaseous which means they can’t realistically be modeled with polygons. Instead they’re entirely generated with shader nodes.
Even though volumes require notoriously long render times with Cycles, Eevee makes volume rendering practical. Thanks to Blender’s cutting edge Eevee render engine we can generate, tweak, and perfect cloud volumes in basically real time.
In these 8 lessons you will learn:
CHAPTER 1
We’ll start simple by building an uncomplicated cloud volume based on two noise textures. Then we’ll increase the complexity with a detailed cumulus cloud, followed by cirrus clouds, and eventually building up a complete cloudscape.
CHAPTER 2
In the latter half of the course, we will transform the lighting into a sunset and explore how to animate our clouds. Focusing on a time lapse first and finishing with a fly-through. Moving the camera through the clouds reveals a nasty render artifact that I’ll show you how to fix.
Finally we’ll do a quick comparison of Eevee clouds VS Cycles clouds.
BRO please upload “learn complete python in simple way” udemy course ,please please
Please can you upload this one :
https://www.udemy.com/course/cartoon-character-modeling-in-blender-kamrananimation/
hi, blender dont have good free tutorial for hair on youtube, please check this: https://cgcookie.com/course/styling-and-rendering-realistic-hair