Ultimate Lighting – In-Depth Tutorial Course Learn how a professional lighting artist works when creating lighting and mood for not only large and open environments but everything,…
Category: Tutorials
hat you’ll learn Recommended equipment for UAV Photogrammetry UAV Photogrammetry theory Optimal camera and drone settings for image acquisition Planning the location of GCPs (Ground Control Points)…
About This Class Design an interactive phone case for YOUR phone with Fusion 360 while learning valuable 3d print methods and techniques! This course is a great…
The Graphic design masterclass intermediate level, are you ready to level up your design skills Who should take this class? Those with very basic skills in Adobe…
Learn After Effects in 8 weeks After Effects Kickstart will introduce you to the fundamentals of Adobe After Effects in the easiest and most fun way possible.…
About This Class This class will walk you through every step of taking a simple blockmesh model to final geometry and generating textures for a vehicle game…
About This Class This course will take you through the steps of creating a cool looking science fiction armor outfit for a video game character. The tools…
Amp up your Instagram with fantastic flat-lay photos! From styling to lighting to shooting, photographer Brooke Lark shows you how to craft beautiful tabletop scenes that showcase…
In this tutorial, Ben Erdt shares his workflow for creating a sci-fi creature/character from a 2D sketch to the final production model ready for rigging and animation.…
Take the next steps in your photographic journey with a fun and challenging project! In this class, the follow-up to Startup Library: Photography, freelance photographer Angier Dornier…
Discover how to edit night photos and make your skies the focus with instruction from award-winning photographer Jim Nickelson. During class, you’ll learn the unique techniques and…
What you’ll learn Create smoke and pyro simulations. Create procedural geometry in houdini. Create particle simulations Create soft body simulations Making fire effects Requirements I expect you…