Following the latest and coolest trends in graphic design is tempting. We want to be both relevant and eye catching as we promote our portfolios to the…
Category: Rendering
Taking Pyro to the next level is a difficult task which requires a deep understanding of Houdini tools, artistic sophistication, and intentional decisions which aid in time…
Course Description This production oriented course will teach you how to get realistic looking fire & flames with very simple and easy to understand methods. After briefly…
Course Description Note: Several lessons are available for free and I encourage you to check them out. Welcome to Advanced Particles series: Demon Fire Trails. Some of…
In this training, we will create just one scene, but with a large variety of effects, including destruction, explosions, simulation of secondary elements and fluid. The training…
In this online course, the viewer will learn about Houdini simulating realistic Smoke and having it interact with the environment as well as animated objects. The course…
Houdini Advanced Particle Simulations Geometry Based POPs Welcome to Advanced Particles 1: Geometry Based Simulations. In this course we will take an alembic animation of an opening…
About This Class Want to learn how to take your digital designs to the next level? Welcome to my class my friends! In this class, I will…
Introduction This is a large-scale tsunami scene tutorial in Houdini, a comprehensive big case with a lot of FX elements. It tackles fluid simulation, RBD simulation, SBD…
DESCRIPTION This tutorial mainly focuses on Pyro simulation, and involves various pyro simulations like the volcanic plume, the volcanic bombs, sparse smoke in the air, shockwave smoke,…
ZBrush Certification Course is open now. In this video I talk a little bit about myself and the amazing, crazy, awesome, beautiful ZBrush system.
In our first ever video tutorial, guest instructor Charles Lin (FZD, Brainstorm Foundation Patreon) guides you through his process to break down and understand form. In this…