In this Workshop, award-winning director and founder of Holdframe, Joe Donaldson, talks about the series he created for The New Yorker. We discuss everything from the project’s…
Category: Topics
In this course we’re going to look at Unity ShaderLab and the HLSL shading language to create amazing shaders. Maybe you are a developer struggling to bring…
Volume 1: Rendering Matte Vehicles The skills required to dramatically, accurately and quickly depict aircraft and spacecraft are of immense value to any concept designer. In this…
In the Figure Drawing course you learned a lot of core concepts of drawing the figure, but your training isn’t complete if you want to take your…
Are you a beginner who wants to learn the tools and techniques for animation inside of Maya? Would you like to learn animation with easy to follow…
The 5th episode in the Animation in Photoshop series. This is the most comprehensive episode to date and covers everything from the basics ( the drawing) all…
Aprende a generar sistemas de movimiento con estilo para dotar tus animaciones de personalidad e intención Añadir movimiento al diseño gráfico representa una nueva capa de expresión…
In this tutorial, I will show you the full rendering character process of my new character “our father” and tell you about some of my tricks. INCLUDES:…
If you’re looking for a curriculum to prepare you for a job as a C++ developer, or maybe your ambition is to develop your own indie games…
In this course I’ll show you the easiest way to create a professional main menu for your game. The menu we’ll be creating is nearly identical to…
What Will I Learn? Fully understand the principles of shading and lighting and how to apply it to your own work. Have better chances to land a…
Join illustrator and animator Sylvia Yang in this snack-loving and multi-platform animation class all about discovering the power of combining your favorite Adobe Creative Suite programs to…











