What Will I Learn? Gain an understanding of Unreal Engine. Learn simple – intermediate uses of Blueprints. Develop an understanding for some preferred game development pipelines. Build…
Category: Topics
About This Class Want to learn how to take your digital designs to the next level? Welcome to my class my friends! In this class, I will…
Introduction This is a large-scale tsunami scene tutorial in Houdini, a comprehensive big case with a lot of FX elements. It tackles fluid simulation, RBD simulation, SBD…
In this tutorial we are gonna explore what makes a lineart looks pleasent and how to practice it!
DESCRIPTION This tutorial mainly focuses on Pyro simulation, and involves various pyro simulations like the volcanic plume, the volcanic bombs, sparse smoke in the air, shockwave smoke,…
ZBrush Certification Course is open now. In this video I talk a little bit about myself and the amazing, crazy, awesome, beautiful ZBrush system.
In our first ever video tutorial, guest instructor Charles Lin (FZD, Brainstorm Foundation Patreon) guides you through his process to break down and understand form. In this…
About This Class This course is the third course in a series on learning 2D animation. My first two animation courses are: Learn to Animate: Animation Principles…
What Will I Learn? 3D character workflow in Blender Blender sculpting and modelling Blender Blender rigging, fur, rendering Requirements No previous experience with 3D software required. Graphic…
What Will I Learn? Learn the Psychology behind different colors Comprehensive understanding of Color Theory Techniques of using Color in Game Design How to use different Color…
What Will I Learn? Modelling a basic Jet Sculpting high detail Retopology Unwrapping UVs Painting and shading Animating the jet Making the sky and the clouds Rendering…
What Will I Learn? Learn how to create a fully procedural desert. Learn the basics of Node workflow from simple to complex Unlock the secret for super…











