What you’ll learn Master beginner C# concepts, like variables, “if” statements, and arrays Detect collisions, receive user input, and create player movements Create power-ups including triple shots,…
Category: Topics
What you’ll learn Use Blender and understand it’s interface Create 3D models with simple colors Understand the principles of modelling How to render you Requirements No previous…
Design 3 creature busts in ZBrush using block-out techniques. Review them and pick 1 design to take to final sculpt and presentation. Paypal available on gumroad. Chapters:…
DESCRIPTION In this video series, Eric Keller demonstrates his process for designing, modeling and texturing an accurate and realistic jumping spider. Starting from a simple block out…
What you’ll learn Students will learn the techniques and skills to modeling in Blender 2.8 so that they are able to model whatever objects they want Students…
Jumpstart your retouching journey with this in-depth practical course tailored to true beginners, aspiring retouchers, working photographers, makeup artists, or anyone looking to upgrade their online presence…
The MUA Retouch UXP Panel is a Photoshop plugin designed for delicate, intuitive, campaign-level retouching and created with the Makeup Artist in mind. You don’t have to…
Fantasy Retouching Fundamentals with Von Wong is available in the RA Store!
WHAT IS THIS CLASS ABOUT? This course will teach you to step by step guide from idea, sketch to finished rendered with a lot of personality skills.…
What you’ll learn Shape design 70/30 rule Big/medium/small Repetition as a design principle Color effect photo bash Silhouette Negative space Requirements You don’t need any previous knowledge…
What you’ll learn How 3D Coat Works Sculpting in Voxel Mode Sculpting in Surface Mode Retopology UV Mapping Texture Painting Rendering Requirements You should have 3D Coat…
Learn how to create this demon bust using ZBrush, Keyshot and Photoshop. Basic understanding of these software is needed. Chapter 1 – Sculpting Primary Forms Chapter 2…











