Covered: Fundamentals / SOPs (Procedural modeling): Basics of procedural modeling using Houdini’s Surface Operators (SOPs). ROPS/Mantra (Basics of Rendering): Basics of rendering using Houdini’s ROPs (Render Operators)…
Category: FX
Welcome to Aggregation, my new course for intermediate to advanced level learners! In this 6.5-hour course, we will explore how to fracture and explode objects in Houdini,…
Niagara is the most powerful and flexible particle system in the game engines, With Niagara, the technical artist has the ability to create additional functionality on their…
Houdini has become the go-to tool in the FX industry. Whoever wields its power is unstoppable! The only downside is, Houdini can be difficult to learn and…