These tutorials are aimed towards artists who are comfortable with perspective and dynamic sketching techniques. I refer to several exercises that are covered in “Intro Topics in…
Category: Environment
Foundation Patreon – Environment Concept Sketching Process with Fernanders Sam
This course is for those that want to gain a new skill that can potentially get them a job, and at the very least make them knowledgeable…
CLASS 1: PHOTOGRAMMETRY This class give us the opportunity to go through the workflow in RealityCapture with our Drone footage from the preparation of the images sequence…
Learn how to create an organic-looking material in Substance Designer by implementing Subsurface Scattering mixed with hard surface. The course tackles how to separate materials and add…
Rocks and cliffs are my favorite materials to make in Substance Designer. In this Rock Creation Techniques series, I’m going to demonstrate my most utilized techniques. In…
A full run through of creating an exterior and interior lighting scene in UE4. Starting by showing the dynamic version of building a scene by using directional…
This is a full real time walk through of me setting up a landscape for an illustration in UE4 using the assets I have made. I go…
In this seven-part course, Emiel Sleegers covers the creation of an environment asset, in this case a fire hydrant, for use in AAA games, in real time.…
In this 6-part series sponsored by MSI, Javier Perez will guide students on the philosophies and approaches of creating a modular sci-fi hallway environment inside of Substance…