What Will I Learn? Create video games in an object-oriented environment. Write code in GDScript, and transfer your knowledge to Python. Program compelling 2D word, platform &…
Category: Applications
Who is the target audience? Create beautiful artistic based text for a variety of applications Interface with Font Forge to import the vectors from Affinity Designer into…
Who is the target audience? Level up to Intermediate or Advanced with Clickteam Fusion 2.5 Be able to develop their own game engine systems Be able to…
In this class, I will introduce you to dynamics and simulations in Houdini, to get you up and running quickly and gain an understanding of Dynamics Operators…
What Will I Learn? Master Unity 3D mobile app development with augmented reality games for Android & IOS Understand how to use the Vuforia AR package Understand…
Who is the target audience? You will become comfortable using Autodesk Maya to model, texture, rig, animate, dynamics, light, and render Build and design your own 3D…
Edge detection and cavity masking are very important characteristics of procedural materials. Edge wear is common to any object with age along with cavities and crevices that…
Get up and running with Inventor 2020, the professional product and mechanical design software from Autodesk. In this course, instructor John Helfen reviews the essential tools and…
Today’s cameras do a great job with low-light and night scenes, but there’s always room for improvementβfrom noise reduction and tonal adjustment, to advanced techniques, such as…
Creating videos that are destined for social media can be a bit intimidating, particularly to the uninitiated. Even for basic videos, content creators must adequately define their…
This specialization is intended for beginning programmers who want to learn how to program Unity games using C#. The first course assumes no programming experience, and throughout…
When you need more than a napkin sketch or trace paper to get client buy-in, Revit has a number of flexible tools for presenting options. In this…