Rendering can be the rewarding final step at the end of a long 3D modeling process. Or it can be a frustrating chore. It all comes down…
Category: Maya
The MASH toolkit brings a powerful suite of procedural animation tools into Maya 2016. Procedural methodologies allow for nonlinear play and experimentation, with control networks instead of…
Meet the Time Editor, Maya’s new tool for reusing and blending animation from multiple sources. Learn how to create motion clips, which can then be retimed and…
Learn to create high-quality 3D models and animations in Maya 2018. This course covers the core Maya skills—modeling, texturing, rendering, and animation—within a real-world, project-based workflow. The…
In Grenade Asset in Substance Painter, we start off with what it takes to model an asset. From there, we will model a block mesh in order…
In Grenade Asset in Substance Painter, we start off with what it takes to model an asset. From there, we will model a block mesh in order…
Welcome to the first part in a series of Maya for Beginners. Take one or any of the parts in any order you wish! You don’t have…
Let’s learn what it takes to make model’s move! We will give our character real bones so we can articulate the model for animation. Rigging is an…
In this second part of the course series, we will learn how to give color and texture to our 3D models! “Look Development” is a broad term…
Chris Landreth broke out with his Oscar-winning animated short, Ryan. Now he conducts research on facial expressions and body language and helps a brand-new generation of animators…
Get tried and true techniques for creating, styling, animating, and rendering hair with nHair in Autodesk Maya. Aaron F. Ross will show you how to prepare your…
Cartoon characters are known for their exaggerated movement, often created by squashing and stretching the character. In this course, George Maestri shows how to add cartoony squash…