Hi there! Welcome, and thanks for choosing the Complete Character Creation Guide: Intro to PBR Assets for Games!! In this foundational course we will be learning the…
Category: Allegorithmic
What Will I Learn? The ability to create propcedural props for game development. A better understanding of how to create relationships, in Houdini, to make 3D models…
This is a mini tutorial about my process to create and texture the sword from my Artstation challenge, the legend of King Arthur (Environment Art/Level Art Category)…
What Will I Learn? Model and UV Map a 3D character in Blender suitable for game engines Texture a 3D character in Substance Painter Rig a character…
What Will I Learn? Learn the Secret to Turn any Image Reference into a 3D realistic Scene Achieve 3D Photorealism based on Real References NOT Imaginary Scenes…
This class will go over how to use Substance painter as a tool for texturing game characters. We will go over good practices on how to UV…
What Will I Learn? Retopology UV Unwrapping Texturing Skin and Clothing Creating Hair Cards Rendering for presentation shots Requirements Basic character sculpting skill Zbrush basic Description Do…
In this Levelup.Digital tutorial, Daniel Thiger shares his techniques for creating a roof tile material inside Substance Designer. He uses new nodes introduced in Substance Designer 2019.1,…
Creating procedural materials is an important part of a modern visualization workflow, for both real-time and rendered applications. In this course, learn how to quickly create a…
What Will I Learn? Get comfortable working in Blender 2.8 Low poly game assets modeling in Blender 2.8 Unwrapping low poly game assets in Blender 2.8 Transferring…
This is the bundle tutorial showing the complete process of modeling and texturing the alien weapon production asset. This contains all the files from both the modeling…
There are two versions to choose from. The first option one will have only the tutorial videos. The second options will include the tutorial videos as well…