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BiteyCastle Academy 2dFX Animation Course by Adam Phillips aka chluaid

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Release date:2022, May

Author:Adam Phillips

Skill level:Beginner

Language:English

Exercise files:Yes

What software is required?
None! Or any! This course teaches FX animation concepts and fundamental rules of physics and elemental phenomena as they apply to art and animation. You can use whatever software you like. Throughout the course I use a range of software for my demonstrations, but you can apply this knowledge to traditional as well as digital, 2d, 3d, stop motion, whatever your medium or genre!

Why did I make the BCA FX course?
Even though I left my studio job to pursue my personal projects, over the years I’ve inevitably had to take on freelance studio work to pay my bills. As every freelancer knows, that leaves less time to work on personal projects. So I created this course to help keep me afloat while I work on my personal projects, such as the “Brackenwood” series.

Who even am I though?
Apart from my 29-year career in 2d animation and fx in games and film for such studios as Disney, Riot Games, EA and Bento Box, my personal work includes “Brackenwood”, a series about “Bitey” the last of the Dashkin.

Watch online or Download for Free

BCAFX_Level-01
video
0100_perspective-1
0100_perspective-2
0100_perspective-3
0103_ribbonSmoke_animation1
0103_ribbonSmoke_cutter
0103_ribbonSmoke_design1

BCAFX_Level-02
video
0201_rippleCycle
0201_ripples_xsect
0201_ripple_perspective
0201_ripple_scResult
0201_ripple_scribblecel
0202_flagAnimation
0202_flagVolumes
0202_flag_cycles1
0202_flag_designDemo
0202_flag_LineExerc1
0203_dust_designDemo1
0203_dust_disperse
0203_dust_disperse1
0203_dust_impact_Xsect
0204_droplet_1
0204_droplet_xSect
0204_noPointy
0204_surfaceTension1

BCAFX_Level-03
video
0301_fireShadow1a
0301_fireShadow1b
0301_fire_cheapCycles
0301_fire_clothDemo
0301_fire_offsets
0301_fire_styles1
0301_fire_torchTreatment1
0303_steam_lowKey
0303_teacupSteam
0304_light_antinormalPt
0304_light_normalPt-101
0304_light_normalPt-102
0304_tone_3types
0304_tone_gradient
0304_tone_offsets_TB-Fl

BCAFX_Level-04
video
0401_smokeCloudy_design1
0401_smokeCloudy_dissipate1
0401_smokeCloudy_volume1
0401_smoke_chimneyRef
0401_smoke_densityLayer1
0401_smoke_timing1
0401_smoke_timing2
0402_reflxn_nutshell1
0402_reflxn_room1
0402_reflxn_slopeUp
0402_reflxn_surfaceEyeball
0403_contrast_msbExplo
0403_contrast_punchImpact
0404_splash_animation
0404_splash_designs1
0404_splash_sceneDesign1
0404_splash_stages1

BCAFX_Level-05
video
0501_fog_graveyardMist
0501_fog_graveyardMist2
0501_fog_haze
0501_fog_spectral
0501_fog_waterfallMist
0502_majelex_alphelex
0502_majelex_alphelexCycle
0502_majelex_daj_anim
0502_majelex_dal
0502_majelex_design
0503_ignitions
0503_ignitions2.m4a
0503_ignition_design1
0503_ignition_fuseAnim1
0503_ignition_matchAnim1
0503_ignition_refStudy
0503_ignition_torchAnim2
0503_ignition_torchDesign1
0503_matchStrike1
0504_fount_airborneLiquid1
0504_fount_bubblerTreatment
0504_fount_drinkingFountain1
0504_fount_hose_sloMo
0504_fount_stringStrobe
0504_fount_tapOff1

BCAFX_Level-06
video
0601_21_scene_fire
0601_21_scene_layout
0601_21_scene_shadow
0601_21_scene_smoke
0601_21_scene_waterSteam
0602_22_reflxnsAnim
0602_22_reflxnsDesign
0602_22_reflxns_moonAnim
0602_22_reflxns_vidRef2
0603_23_chainRef1
0603_23_ropeDangle1
0603_23_ropeDangle2
0603_23_ropeDesigns1
0604_24_fireAnim1
0604_24_fireAnim2
0604_24_fireDesign1
0604_24_fireTreatment1

BCAFX_Level-07
video
0701_25_bgFX
0701_25_layout
0701_25_reflections
0701_25_ripples
0701_25_ripples_ruined
0701_25_sunRefl
0702_26_animBand
0702_26_animLine
0702_26_designBand
0702_26_designLine
0702_26_treatment
0703_27_aggressive1
0703_27_aggressive2
0703_27_design1
0703_27_design2
0703_27_lazy1
0704_28_anim1
0704_28_design2
0704_28_flowers
0704_28_grasses
0704_28_intro
0704_28_lavenderBreeze
0704_28_swayingGrass
0704_28_whip1

BCAFX_Level-08
video
0801_29_fire
0801_29_layout
0801_29_steam
0801_29_tea
0801_29_treatment
0802_30_anim
0803_31_drool
0803_31_mud
0803_31_paint
0803_31_viscVar
0804_32_cycle1
0804_32_fire2
0804_32_fireAnim1

BCAFX_Level-09
video
0901_33_dust
0901_33_dust2
0901_33_dust3
0903_35_starfield
0904_36_majaqua
0904_36_majaqua2

BCAFX_Level-10
video
1001_37_firelight
1003_39_flask
1003_39_flaskFinal
1003_39_vaseDesign
1004_40_pixieDustAnim
1004_40_pixieDustScene
1004_pixieDust1.m4a

BCAFX_Level-11
video
1001_37_firelight
1003_39_flask
1003_39_flaskFinal
1003_39_vaseDesign
1004_40_pixieDustAnim
1004_40_pixieDustScene
1004_pixieDust1.m4a
1101_41_dirtImpact1
1101_41_dirtImpact2
1102_42_anim1
1102_42_design
1102_42_ref1
1102_42_xSect
1103_43_animation
1103_43_design
1103_43_treatment1
1104_44_layout

BCAFX_Level-12
video
1201_45_moBlur
1201_45_multi
1201_45_strobe
1202_46_butterAnim
1202_46_candleAnim
1202_46_candleDesign
1202_46_faceMelt
1202_46_iceDesign
1202_46_icetl
1202_46_toyMelt
1203_47_beerFoam
1203_47_design
1203_47_design2
1203_47_eggWhites
1203_47_waterfall
1203_47_waterfallFoam
1204_48_anim1
1204_48_anim2
1204_48_anim3
1204_48_design1
1204_48_design2

BCAFX_Level-13
video
1301_49_beach
1302_50_animRoll1
1302_50_designIntro1
1302_50_designRolling1
1303_51_animChop1
1303_51_animChop2
1303_51_designChop1
1304_52_anim3D1
1304_52_anim3D2
1304_52_blender
1304_52_design3D
1304_52_render3D

[Gumroad] BiteyCastle Academy 2dFX Animation Course by Adam Phillips aka chluaid.7z
[Gumroad] BiteyCastle Academy 2dFX Animation Course by Adam Phillips aka chluaid_Subtitles.7z


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