Creating a Realistic Ocean in UE4 by Tyler Smith
Release date:2021
Duration:07 h 00 m
Author:Tyler Smith
Skill level:Beginner
Language:English
Exercise files:Yes
The Game Art Effects series teaches the fundamentals of using dynamic materials and particles to create stunning water and ocean effects that bring game environments to life. The course covers both stylized and realistic approaches to building ocean shaders, as well as creating particle material systems using Unreal Engine’s dynamic features. By the end of the course, students will have a comprehensive understanding of effects-based materials and particles, and will be able to create their own flexible and dynamic systems to enhance their game art portfolios. This course is ideal for aspiring game artists and designers who want to take their skills to the next level and create visually striking game effects.
Dragon Animation Masterclass
Hey Can you upload this course pls
https://sophoria.academy/dragon-animation-course/