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Texturing and Shading Fundamentals in Blender (4.0)

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Release date:2024, March 8

Author:CGFastTrack

Skill level:Beginner

Language:English

Exercise files:Yes

Master the art of transforming your models into fully textured and shaded scenes using the shader editor. Unlock the secrets to crafting immersive and believable worlds with these advanced production techniques.

Part 1: Explore the intricacies of image textures, shaders, and materials within the Shader Editor. Harness the capabilities of the Principled BSDF shader and delve into techniques involving glossiness, transmission, alphas, displacement, and normal maps.

Part 2: Apply shader techniques to create various elements such as a rustic wooden table, a translucent candle, a book featuring multi-layered specular and roughness, and a magical ring with a mesmerizing fresnel glow effect.

Part 3: Delve into transparency effects including alphas and glass, mastering their integration and overcoming rendering challenges within the real-time rendering engine, Eevee.

Part 4: Bring your scene to life by arranging props, incorporating lighting, compositing, and utilizing keyframes to produce a cinematic animated render that captivates viewers.

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