Creating a Finished Character Animation in Blender
Release date:2015, December 17
Duration:01 h 29 m
Author:David Andrade
Skill level:Beginner
Language:English
Exercise files:Yes
With its free, professional-grade toolset, Blender gives 3D artists the ability to animate and tell stories they only dreamed of in the past. In this course, you will learn to use Blender to breathe life into a character and tell a story with animation and dialogue. The goal of the course will be to combine video references with the principles of character animation to create a walking, talking animated person: Arthur, a disgruntled office worker and thwarted musician. You’ll learn how to use Blender’s animation tools, work with a dialog track, and flesh out and light the scene. Your guide, David Andrade, will provide tips to help you imagine your own character’s inner life and an overview of the post-production process for rendering the final video.
Topics include:
Listening to the dialog clip
Sketching out the animation framework
Learning how character and facial rig works
Blocking key character poses
Getting feedback
Adjusting appendages
Matching dialog to the animation
Cleaning up frames with the Graph Editor
Lighting and rendering the animation