3ds Max Techniques with Ramy Hanna – Iridescence with the Shellac Material
Release date:2021
Author:Ramy Hanna
Skill level:Beginner
Language:English
Exercise files:Yes
In this tutorial, Ramy Hanna covers the funadamentals of creating iridescent materials in 3ds Max. Iridescence is an optical phenomenon in which hue changes depending on the angle at which it is being viewed. Iridescence can be seen in cds, shells and bubbles. Ramy starts with a reflective material and details how he uses Max’s Shellac material to create a three channel material that accurately recreates the optical effect of iridescence.
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