xpFluids Vol.01 by Justin Bates of C4DVFX
Release date:2020
Author:Justin Bates
Skill level:Beginner
Language:English
Exercise files:Yes
This tutorial extensively investigates creating small to medium scaled Liquid Simulation using X-Particles within Cinema 4D. Techniques will include pouring, sticking and colour mixing for creating viscous liquid effects used for such things as paint, gels, slime, goo, saliva and chocolate to name but a few.
This tutorial xpFluids V01 solely focuses on the xpFluidPBD solver object and does not go into the xpFluidFX solver. Justin will cover medium to large scaled fluid simulations with the next tutorial; XPFluids V02.
xpFluids V01 COVERS :
– The basic fundamental settings of the xpFluidPBD solver.
– The X-Particles project scene settings.
– Emitters – Standard, volumes & objects, Particle Radius
– Particle Groups, Modifiers, Actions & Questions related to the simulations.
– Meshing your simulation – OVDBMesher
– Collisions – Objects, surface adhesion techniques.
– Wetmaps, Vertex Maker & use of Fields for control.
– Colour mixing.