What Will I Learn? Create practical, real world particle effects for use in your games Learn the techniques for creating your own complex AAA quality effects with…
Tag: Timothy Trankle
What Will I Learn? Create practical materials based on real world uses for shaders within a game environment Learn the techniques and design philosophy behind materials and…
Learn intermediate 3D modeling, texturing, and rendering with Blender and 3D-Coat by creating AAA ready game assets What Will I Learn? Create a practical, real world game…