An in-depth video tutorial showing how to create a stylized asset/prop with Autodesk Maya, Zbrush, and Substance Painter. _Perfect for anyone struggling to get the ‘stylized look’…
Tag: materials
In this collaboration with Levelup.Digital, world renowned Zhelong Xu demonstrates his process for creating an intricately designed Chinese dragon from start to finish. Learn his expert sculpting…
The objective of this class is to understand character creation for film and game cinematics in terms of a characters profile, and its ultimate purpose in a…
3Ds Max Just over 40 minutes of tutorial covering the complete setup of a photo studio in 3d. This course is using FStorm but can easily be…
3Ds Max + FStorm Render 40 minutes of video that explains the modelling and shading process of this glass. The finished model and maps I used is…
3Ds Max + FStorm Render 26 minutes of video covering the creation of 3 FStorm materialis Car paint material used in my Porsche included (Thank you Jeff…
In this course you will learn the process of creating a 3D product visualization render in Cinema 4D. We will start with an empty file and work…
In this class, we’ll walk step-by-step through creating a short 5-second clip of blood cells flowing down a blood vessel in a cellular environment using Cinema 4D,…
In this class, you will learn how to get familiar with the new and upcoming Blender 2.8. The class is perfect for both complete beginners as well…
Hi there! Welcome, and thanks for choosing Part 01 of the Complete Character Creation Guide: Intro to PBR Assets for Games!! In this foundational course we will…
In this course we’re going to explore low-poly 3D modelling techniques to make a game-ready store sign in Blender. This course is designed for beginners to intermediate…
WIP – creating a sci-fi environment for UE4. Nothing evil, dark, dirty, fantastical, Darksoulsy or sharp to see here. Will be updating this project as I go!…