This un-narrated video tutorial goes through the process of designing and painting a futuristic weapon, Watch how I use different Photoshop techniques, such as brushes, lasso tool,…
Tag: gumroad
This is the continuation from the previous tutorial. It will go over the setup and look development process using the exported maps from the first tutorial: Hard…
I get asked a lot about how to land a job and get noticed. My answer is always to curate a portfolio that reflects your work in…
In this tutorial I will cover basic modeling, texturing and lookdev of a futuristic cityscape using Blender 2.8 and its built-in Eevee viewport. We will build a…
I use Zbrush and Photoshop to create this character. Its recorded in realtime with commentary and it covers a variety of techniques that you can apply to…
In this tutorial, i will cover everything you need to know for sculpting a character in a dynamic pose from a sphere, including base anatomy shapes, secondary…
3D Coat, Hard Surface Basics Video 1: Intro to basic UI and navigation and intro useful tools Video 2: Discuss further the tools you’ll need to make…
Created for intermediate to advanced artists that want to take their work to a higher level. This video series takes you through my process of creating a…
3D Coat, Hard Surface Character Video 1: Tactics to tackle the character Video 2: Begin block in and design Video 3: Finalizing and Lighting — This product…
In this video I will go over the process of creating a basic handgun design in Autodesk Maya. This is not a step by step but rather…
On this Tutorial I’ll show you how I texture my MM44 Mecha with Substance Painter in about 9H of video. The idea is to show you how…
MM44 is my current personal project. The idea is to turn into 3D image a Benoit Godde concept. With this project I’ll try to improve my hard…











